// 0x16000F98
const GeoLayout white_particle_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 50),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, white_particle_dl),
GEO_CLOSE_NODE(),
GEO_END(),
};