sm64coopdx/levels/bitfs/tilting_square_platform/collision.inc.c

4 lines
154 B
C

#include "pc/rom_assets.h"
// 0x07015238 - 0x07015286
ROM_ASSET_LOAD_COLLISION(bitfs_seg7_collision_inverted_pyramid, 0x00437870, 75979, 0x00029494, 78);