sm64coopdx/build-windows-visual-studio
MysterD 5abd0ca1ab Complete rewrite of custom main menu
The vanilla main menu is an awful pile of code that is extremely painful
to make additions to. So I've side-stepped the problem by writing an
entiely new menu system without all of vanilla's quirks. I've separated
the custom menu system from the menus I want to make, which allows for
easy additions and a clear separation of responsibilities.

Along with this rewrite comes a host menu, adding the missing
configuration options in-game.

Fixes #29
2020-09-13 23:57:14 -07:00
..
behavior_table Gave each BehaviorScript an ID 2020-08-09 16:21:12 -07:00
scrap
x64/Debug Force synchronizing of level changes 2020-08-02 23:02:29 -07:00
sm64ex.sln
sm64ex.vcxproj Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
sm64ex.vcxproj.filters Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
sm64ex.vcxproj.user