sm64coopdx/levels/bitfs/sinking_cage_platform/collision.inc.c

4 lines
160 B
C

#include "pc/rom_assets.h"
// 0x070151B4 - 0x07015238
ROM_ASSET_LOAD_COLLISION(bitfs_seg7_collision_sinking_cage_platform, 0x004614d0, 37742, 0x000151b4, 132);