sm64coopdx/levels/wf/extending_platform/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0700FB94 - 0x0700FC0C
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_platform, 0x00496090, 31162, 0x0000fb94, 120);