sm64coopdx/levels/castle_grounds/areas/1/3/model.inc.c

126 lines
5.8 KiB
C

#include "pc/rom_assets.h"
// 0x070096F8 - 0x070097F8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070096F8, 0x0044abc0, 39442, 0x000096f8, 256);
// 0x070097F8 - 0x070098D8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070097F8, 0x0044abc0, 39442, 0x000097f8, 224);
// 0x070098D8 - 0x070099B8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070098D8, 0x0044abc0, 39442, 0x000098d8, 224);
// 0x070099B8 - 0x07009AA8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070099B8, 0x0044abc0, 39442, 0x000099b8, 240);
// 0x07009AA8 - 0x07009B98
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009AA8, 0x0044abc0, 39442, 0x00009aa8, 240);
// 0x07009B98 - 0x07009BC8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009B98, 0x0044abc0, 39442, 0x00009b98, 48);
// 0x07009BC8 - 0x07009CB8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009BC8, 0x0044abc0, 39442, 0x00009bc8, 240);
// 0x07009CB8 - 0x07009DA8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009CB8, 0x0044abc0, 39442, 0x00009cb8, 240);
// 0x07009DA8 - 0x07009E98
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009DA8, 0x0044abc0, 39442, 0x00009da8, 240);
// 0x07009E98 - 0x07009F88
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009E98, 0x0044abc0, 39442, 0x00009e98, 240);
// 0x07009F88 - 0x07009FD8
ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07009F88, 0x0044abc0, 39442, 0x00009f88, 80);
// 0x07009FD8 - 0x0700A140
static const Gfx castle_grounds_seg7_dl_07009FD8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09007800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(castle_grounds_seg7_vertex_070096F8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(13, 12, 14, 0x0, 2, 1, 15, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_070097F8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_070098D8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 13, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_070099B8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 8, 7, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(12, 14, 13, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_07009AA8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_07009B98, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A140 - 0x0700A260
static const Gfx castle_grounds_seg7_dl_0700A140[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09001000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(castle_grounds_seg7_vertex_07009BC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(13, 12, 14, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_07009CB8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 5, 10, 6, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(14, 12, 11, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_07009DA8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 8, 7, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(13, 12, 14, 0x0),
gsSPVertex(castle_grounds_seg7_vertex_07009E98, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 8, 7, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(14, 12, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A260 - 0x0700A290
static const Gfx castle_grounds_seg7_dl_0700A260[] = {
gsSPVertex(castle_grounds_seg7_vertex_07009F88, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 1, 4, 2, 0x0, 4, 1, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A290 - 0x0700A328
const Gfx castle_grounds_seg7_dl_0700A290[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(castle_grounds_seg7_dl_07009FD8),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(castle_grounds_seg7_dl_0700A140),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(castle_grounds_seg7_dl_0700A260),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};