sm64coopdx/levels/rr/tricky_triangles_4/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0702A32C - 0x0702A6B4
ROM_ASSET_LOAD_COLLISION(rr_seg7_collision_0702A32C, 0x00437870, 75979, 0x0002a144, 904);