sm64coopdx/actors/cannon_lid/collision.inc.c

6 lines
166 B
C

#include "pc/rom_assets.h"
// Cannon Lid
// 0x08004950 - 0x08004980
ROM_ASSET_LOAD_COLLISION(cannon_lid_seg8_collision_08004950, 0x001f2200, 59076, 0x00004950, 48);