25 lines
976 B
C
25 lines
976 B
C
#include "pc/rom_assets.h"
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// Pebble
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// 0x0301C2C0
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ROM_ASSET_LOAD_VTX(pebble_seg3_vertex_0301C2C0, 0x00201410, 96653, 0x0001c2c0, 64);
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// 0x0301C300
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ROM_ASSET_LOAD_TEXTURE(pebble_seg3_texture_0301C300, "actors/pebble/pebble.rgba16.inc.c", 0x00201410, 96653, 0x0001c300, 2048);
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// 0x0301CB00 - 0x0301CB98
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const Gfx pebble_seg3_dl_0301CB00[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsDPLoadTextureBlock(pebble_seg3_texture_0301C300, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPVertex(pebble_seg3_vertex_0301C2C0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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