sm64coopdx/actors/eyerok/anims/anim_0500D270.inc.c

22 lines
597 B
C

#include "pc/rom_assets.h"
// 0x0500CC48
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animvalue_0500CC48, 0x00145e90, 48337, 0x0000cc48, 1060);
// 0x0500D06C
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animindex_0500D06C, 0x00145e90, 48337, 0x0000d06c, 516);
// 0x0500D270
static const struct Animation eyerok_seg5_anim_0500D270 = {
33,
0,
0,
0,
0x0F,
ANIMINDEX_NUMPARTS(eyerok_seg5_animindex_0500D06C),
eyerok_seg5_animvalue_0500CC48,
eyerok_seg5_animindex_0500D06C,
0,
ANIM_FIELD_LENGTH(eyerok_seg5_animvalue_0500CC48),
ANIM_FIELD_LENGTH(eyerok_seg5_animindex_0500D06C),
};