578 lines
13 KiB
C
578 lines
13 KiB
C
#include "game/paintings.h"
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// 0x070122F0 - 0x07012308
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static const Lights1 ttm_seg7_lights_070122F0 = gdSPDefLights1(
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0x50, 0x50, 0x50,
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0xff, 0xff, 0xff, 0x32, 0x32, 0x32
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);
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// 0x07012308 - 0x07012388
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static const Vtx ttm_seg7_vertex_07012308[] = {
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{{{ 0, 0, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 614, 0, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 614, 307, 0}, 0, { 2012, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 0, 307, 0}, 0, { -32, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 0, 307, 0}, 0, { -32, 992}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 614, 307, 0}, 0, { 2012, 992}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 614, 614, 0}, 0, { 2012, -28}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 0, 614, 0}, 0, { -32, -28}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x07012388 - 0x070123A0
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const Gfx ttm_seg7_dl_07012388[] = {
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070123A0 - 0x070123B8
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const Gfx ttm_seg7_dl_070123A0[] = {
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070123B8 - 0x07012410
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const Gfx ttm_seg7_dl_070123B8[] = {
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPLight(&ttm_seg7_lights_070122F0.l, 1),
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gsSPLight(&ttm_seg7_lights_070122F0.a, 2),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPEndDisplayList(),
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};
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// 0x07012410 - 0x07012430
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const Gfx ttm_seg7_dl_07012410[] = {
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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// 0x07012430 - 0x07012450
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static const Gfx ttm_seg7_painting_dl_07012430[] = {
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPEndDisplayList(),
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};
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// 0x07012450 - 0x0701296A
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static const PaintingData ttm_seg7_painting_texture_map_bottom_07012450[] = {
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85, // num mappings
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// Format:
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// mesh vtx ID, texture X, texture Y
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49, 2016, 889,
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53, 2016, 685,
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55, 1843, 787,
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50, 2016, 992,
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51, 1843, 992,
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52, 1843, 583,
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75, 2016, 513,
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54, 1671, 889,
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59, 1671, 685,
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62, 1502, 787,
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56, 1502, 992,
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57, 1671, 992,
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58, 1502, 583,
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60, 1671, 513,
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61, 1330, 889,
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65, 1330, 685,
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63, 1162, 992,
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64, 1330, 992,
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66, 1162, 583,
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67, 1330, 513,
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69, 1162, 787,
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68, 989, 889,
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70, 821, 992,
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71, 989, 992,
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73, 989, 685,
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72, 821, 583,
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74, 989, 513,
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77, 2016, 308,
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78, 1843, 410,
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76, 1843, 204,
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81, 1502, 410,
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80, 1671, 308,
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47, 1671, 102,
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79, 1502, 204,
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46, 1330, 102,
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82, 1162, 204,
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83, 1330, 308,
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84, 1162, 410,
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86, 989, 308,
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85, 821, 204,
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48, 989, 102,
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25, 1502, 0,
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31, 1162, 0,
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19, 1843, 0,
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37, 821, 0,
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120, 821, 787,
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119, 649, 889,
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122, 481, 992,
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121, 649, 992,
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124, 649, 685,
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125, 481, 583,
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123, 649, 513,
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127, 481, 787,
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126, 308, 889,
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129, 140, 992,
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128, 308, 992,
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132, 308, 513,
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131, 308, 685,
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130, 140, 583,
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134, 140, 787,
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133, -32, 889,
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135, -32, 513,
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136, 821, 410,
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116, 649, 102,
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137, 649, 308,
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114, 481, 204,
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138, 481, 410,
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139, 308, 308,
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118, 140, 204,
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115, 308, 102,
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140, 140, 410,
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117, -32, 102,
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99, 481, 0,
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105, 140, 0,
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143, 2016, 102,
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145, 1330, 0,
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144, 1671, 0,
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142, 2016, 0,
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146, 989, 0,
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155, -32, 685,
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156, -32, 992,
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154, -32, 308,
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151, 308, 0,
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150, 649, 0,
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153, -32, 0,
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132, // num groups
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// Grouped by 5 + one remainder group,
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// = 15 vertices per group + a few extra triangles
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13, 8, 5,
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0, 1, 2,
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3, 0, 4,
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4, 0, 2,
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5, 2, 1,
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1, 6, 5,
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7, 2, 8,
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5, 8, 2,
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2, 7, 4,
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7, 8, 9,
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10, 7, 9,
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11, 7, 10,
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7, 11, 4,
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12, 9, 8,
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8, 13, 12,
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21, 24, 45,
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14, 9, 15,
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12, 15, 9,
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9, 14, 10,
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16, 14, 20,
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17, 14, 16,
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14, 15, 20,
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14, 17, 10,
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15, 19, 18,
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18, 20, 15,
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19, 15, 12,
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20, 21, 16,
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18, 24, 20,
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21, 20, 24,
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22, 21, 45,
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23, 21, 22,
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21, 23, 16,
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24, 26, 25,
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25, 45, 24,
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26, 24, 18,
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6, 27, 28,
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5, 6, 28,
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29, 28, 27,
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27, 74, 29,
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29, 31, 28,
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13, 28, 31,
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28, 13, 5,
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36, 34, 35,
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12, 13, 30,
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13, 31, 30,
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31, 32, 33,
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32, 31, 29,
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33, 30, 31,
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33, 36, 30,
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30, 19, 12,
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19, 30, 36,
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18, 19, 37,
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19, 36, 37,
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34, 36, 33,
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35, 37, 36,
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37, 26, 18,
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35, 38, 37,
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26, 37, 38,
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25, 26, 62,
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26, 38, 62,
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38, 40, 39,
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39, 62, 38,
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40, 38, 35,
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41, 34, 33,
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33, 32, 41,
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42, 34, 75,
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34, 41, 75,
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35, 34, 42,
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32, 43, 76,
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41, 32, 76,
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43, 32, 29,
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29, 74, 43,
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43, 74, 77,
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46, 49, 52,
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42, 40, 35,
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39, 40, 44,
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40, 42, 78,
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44, 40, 78,
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25, 49, 45,
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45, 46, 22,
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46, 45, 49,
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47, 46, 52,
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48, 46, 47,
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46, 48, 22,
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58, 59, 57,
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49, 51, 50,
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50, 52, 49,
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51, 49, 25,
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50, 57, 52,
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52, 53, 47,
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53, 52, 57,
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53, 55, 47,
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54, 53, 59,
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55, 53, 54,
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53, 57, 59,
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56, 57, 50,
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57, 56, 58,
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58, 79, 59,
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59, 60, 54,
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60, 59, 79,
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60, 80, 54,
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61, 79, 58,
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62, 51, 25,
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39, 64, 62,
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51, 62, 64,
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50, 51, 66,
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51, 64, 66,
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63, 64, 39,
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64, 63, 65,
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65, 66, 64,
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66, 56, 50,
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56, 66, 67,
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65, 67, 66,
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58, 56, 70,
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56, 67, 70,
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67, 69, 68,
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68, 70, 67,
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69, 67, 65,
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70, 61, 58,
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68, 81, 70,
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61, 70, 81,
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71, 73, 84,
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71, 81, 68,
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72, 69, 65,
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65, 63, 72,
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68, 69, 73,
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69, 72, 82,
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73, 69, 82,
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44, 63, 39,
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63, 44, 83,
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72, 63, 83,
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73, 71, 68,
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};
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// 0x0701296C - 0x07012E84
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static const PaintingData ttm_seg7_painting_top_0701296C[] = {
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85, // num mappings
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// Format:
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// mesh vtx ID, texture X, texture Y
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0, 2016, 72,
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1, 2016, 0,
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2, 1843, 0,
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3, 1843, 174,
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4, 2016, 276,
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5, 1671, 72,
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6, 1671, 0,
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8, 989, 72,
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7, 989, 0,
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10, 821, 0,
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9, 1162, 0,
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11, 821, 174,
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12, 989, 276,
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13, 1162, 174,
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14, 1330, 72,
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15, 1502, 0,
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16, 1671, 276,
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17, 1502, 174,
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18, 1330, 276,
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19, 1843, 992,
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20, 2016, 889,
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22, 2016, 685,
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21, 1843, 583,
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23, 1843, 787,
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24, 1671, 889,
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25, 1502, 992,
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26, 1502, 583,
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27, 1671, 685,
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28, 1671, 481,
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30, 1502, 787,
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29, 1330, 889,
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31, 1162, 992,
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32, 1330, 481,
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33, 1162, 583,
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34, 1330, 685,
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35, 1162, 787,
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36, 989, 889,
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37, 821, 992,
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39, 821, 583,
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38, 989, 685,
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40, 989, 481,
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41, 2016, 481,
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42, 1843, 378,
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43, 1502, 378,
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44, 1162, 378,
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45, 821, 378,
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87, 649, 72,
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88, -32, 0,
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90, 140, 0,
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89, -32, 72,
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92, 308, 72,
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91, 140, 174,
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94, 481, 174,
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93, 649, 276,
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95, 481, 0,
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96, 308, 276,
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97, 821, 787,
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98, 649, 889,
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99, 481, 992,
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102, 649, 481,
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101, 649, 685,
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100, 481, 583,
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103, 481, 787,
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104, 308, 889,
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105, 140, 992,
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108, 308, 481,
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107, 308, 685,
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106, 140, 583,
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110, -32, 889,
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109, 140, 787,
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111, -32, 481,
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112, 481, 378,
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113, 140, 378,
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141, 1330, 0,
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142, 2016, 992,
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144, 1671, 992,
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145, 1330, 992,
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146, 989, 992,
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147, 649, 0,
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148, -32, 276,
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149, 308, 0,
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150, 649, 992,
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151, 308, 992,
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152, -32, 685,
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153, -32, 992,
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132, // num groups
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// Grouped by 5 + one remainder group,
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// = 15 vertices per group + a few extra triangles
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10, 7, 13,
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0, 1, 2,
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3, 0, 2,
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4, 0, 3,
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5, 2, 6,
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2, 5, 3,
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7, 8, 9,
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8, 7, 10,
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11, 7, 9,
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12, 7, 11,
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7, 12, 13,
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13, 14, 10,
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14, 73, 10,
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5, 6, 15,
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5, 16, 3,
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16, 5, 17,
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17, 5, 15,
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14, 15, 73,
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15, 14, 17,
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18, 14, 13,
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14, 18, 17,
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19, 74, 20,
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19, 20, 23,
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28, 27, 22,
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21, 41, 22,
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22, 23, 21,
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20, 21, 23,
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23, 24, 19,
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22, 27, 23,
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24, 23, 27,
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19, 24, 75,
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25, 75, 24,
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25, 24, 29,
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24, 27, 29,
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26, 29, 27,
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27, 28, 26,
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31, 36, 77,
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26, 34, 29,
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29, 30, 25,
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30, 29, 34,
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25, 30, 76,
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31, 76, 30,
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31, 30, 35,
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30, 34, 35,
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32, 34, 26,
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33, 35, 34,
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34, 32, 33,
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35, 36, 31,
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33, 39, 35,
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36, 35, 39,
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37, 36, 56,
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36, 39, 56,
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37, 77, 36,
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28, 16, 43,
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38, 56, 39,
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39, 40, 38,
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40, 39, 33,
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22, 41, 42,
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41, 4, 42,
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3, 42, 4,
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42, 28, 22,
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28, 42, 16,
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3, 16, 42,
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26, 28, 43,
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17, 43, 16,
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43, 32, 26,
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32, 43, 18,
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17, 18, 43,
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33, 32, 44,
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32, 18, 44,
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13, 44, 18,
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13, 12, 44,
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44, 40, 33,
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40, 44, 12,
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38, 40, 45,
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40, 12, 45,
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11, 45, 12,
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9, 46, 11,
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46, 9, 78,
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47, 49, 48,
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48, 49, 51,
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49, 79, 51,
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50, 80, 48,
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51, 50, 48,
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57, 56, 60,
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46, 53, 11,
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52, 46, 54,
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53, 46, 52,
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46, 78, 54,
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54, 50, 52,
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50, 54, 80,
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50, 55, 52,
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55, 50, 51,
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38, 60, 56,
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56, 57, 37,
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58, 57, 62,
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57, 60, 62,
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58, 81, 57,
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37, 57, 81,
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59, 60, 38,
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60, 59, 61,
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61, 62, 60,
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62, 63, 58,
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63, 62, 66,
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61, 66, 62,
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63, 66, 69,
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58, 63, 82,
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64, 82, 63,
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64, 63, 69,
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45, 59, 38,
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65, 66, 61,
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66, 65, 67,
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67, 69, 66,
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68, 69, 83,
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69, 68, 64,
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67, 83, 69,
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64, 68, 84,
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70, 83, 67,
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11, 53, 45,
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59, 45, 53,
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59, 53, 71,
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61, 59, 71,
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52, 71, 53,
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52, 55, 71,
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65, 71, 55,
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71, 65, 61,
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65, 55, 72,
|
|
67, 65, 72,
|
|
51, 72, 55,
|
|
70, 72, 79,
|
|
51, 79, 72,
|
|
72, 70, 67,
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};
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|
|
|
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// 0x07012E88
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static const PaintingData *const ttm_seg7_painting_texture_maps_07012E88[] = {
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ttm_seg7_painting_texture_map_bottom_07012450,
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ttm_seg7_painting_top_0701296C,
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|
};
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|
|
|
UNUSED static const u64 ttm_unused_0 = 0x0;
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|
|
|
|
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// 0x07012E98 - 0x07012EF8
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static const Gfx ttm_seg7_painting_dl_07012E98[] = {
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gsSPDisplayList(ttm_seg7_dl_070123B8),
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gsSPVertex(ttm_seg7_vertex_07012308, 8, 0),
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|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07004000),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(ttm_seg7_dl_07012388),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07003000),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(ttm_seg7_dl_070123A0),
|
|
gsSPDisplayList(ttm_seg7_dl_07012410),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x07012EF8 - 0x07012F78
|
|
ALIGNED8 const Texture *const ttm_seg7_painting_textures_07012EF8[] = {
|
|
ttm_seg7_texture_07004000, ttm_seg7_texture_07003000,
|
|
};
|
|
|
|
// 0x07012F00 (PaintingData)
|
|
struct Painting ttm_slide_painting = {
|
|
/* id */ 0x0000,
|
|
/* Image Count */ 0x02,
|
|
/* Texture Type */ PAINTING_IMAGE,
|
|
/* Floor Status */ 0x00, 0x00, 0x00 /* which of the painting's nearby special floors Mario's on */,
|
|
/* Ripple Status */ 0x00,
|
|
/* Rotation */ 0.0f, 90.0f,
|
|
/* Position */ 3072.0f, 921.6f, -819.2f,
|
|
/* curr passive entry */
|
|
/* Ripple Magnitude */ 0.0f, 20.0f, 80.0f,
|
|
/* Ripple Decay */ 1.0f, 0.9608f, 0.9524f,
|
|
/* Ripple Rate */ 0.0f, 0.24f, 0.14f,
|
|
/* Ripple Dispersion */ 0.0f, 40.0f, 30.0f,
|
|
/* Curr Ripple Timer */ 0.0f,
|
|
/* Curr Ripple x, y */ 0.0f, 0.0f,
|
|
/* Normal DList */ ttm_seg7_painting_dl_07012E98,
|
|
/* Texture Maps */ ttm_seg7_painting_texture_maps_07012E88,
|
|
/* Textures */ ttm_seg7_painting_textures_07012EF8,
|
|
/* Texture w, h */ 64, 32,
|
|
/* Ripple DList */ ttm_seg7_painting_dl_07012430,
|
|
/* Ripple Trigger */ RIPPLE_TRIGGER_PROXIMITY,
|
|
/* Alpha */ 0xFF,
|
|
/* Mario Below */ 0x00, 0x00, 0x00, /* Whether or not Mario is below the painting */
|
|
/* Size */ 460.8f,
|
|
};
|