49 lines
1.6 KiB
Lua
49 lines
1.6 KiB
Lua
if SM64COOPDX_VERSION == nil then
|
|
local first = false
|
|
hook_event(HOOK_ON_LEVEL_INIT, function()
|
|
if not first then
|
|
first = true
|
|
play_sound(SOUND_MENU_CAMERA_BUZZ, { x = 0, y = 0, z = 0 })
|
|
djui_chat_message_create("\\#ff7f7f\\Gun Mod is no longer supported with sm64ex-coop as it uses sm64coopdx exclusive Lua functionality.\n\\#dcdcdc\\To play this mod, try out sm64coopdx, at\n\\#7f7fff\\https://sm64coopdx.com")
|
|
end
|
|
end)
|
|
return
|
|
end
|
|
|
|
-- models
|
|
E_MODEL_BULLET_HOLE = smlua_model_util_get_id("bullet_hole_geo")
|
|
E_MODEL_SINGLE_ARM = smlua_model_util_get_id("arm_geo")
|
|
E_MODEL_PISTOL = smlua_model_util_get_id("pistol_geo")
|
|
E_MODEL_MAGNUM = smlua_model_util_get_id("magnum_geo")
|
|
E_MODEL_AK47 = smlua_model_util_get_id("ak47_geo")
|
|
E_MODEL_SHOTGUN = smlua_model_util_get_id("shotgun_geo")
|
|
E_MODEL_ARROW = smlua_model_util_get_id("arrow_geo")
|
|
E_MODEL_TROLL_EXPLOSION = smlua_model_util_get_id("troll_explosion_geo")
|
|
|
|
-- textures
|
|
TEX_CROSSHAIR = get_texture_info("gun_mod_crosshair")
|
|
|
|
-- custom sounds
|
|
SOUND_CUSTOM_IMPACT = audio_sample_load("impact.mp3")
|
|
SOUND_CUSTOM_RICOCHET = audio_sample_load("ricochet.mp3")
|
|
SOUND_CUSTOM_DRY = audio_sample_load("dry.mp3")
|
|
SOUND_CUSTOM_BAD_TO_THE_BONE = audio_sample_load("bad_to_the_bone_riff.mp3")
|
|
|
|
-- actions
|
|
-- ACT_CUSTOM_MOVEMENT = allocate_mario_action(ACT_GROUP_CUTSCENE)
|
|
|
|
-- packet ids
|
|
PACKET_ATTACK = 0
|
|
PACKET_SOUND = 1
|
|
|
|
-- misc
|
|
START_IN_FIRST_PERSON = true
|
|
|
|
MAX_INVENTORY_SLOTS = 2
|
|
|
|
HEALTH_SIGN = 30
|
|
HEALTH_BREAKABLE_BOX = 30
|
|
HEALTH_BOWLING_BALL = 75
|
|
HEALTH_CHUCKYA = 60
|
|
HEALTH_KING_BOBOMB = 200
|
|
HEALTH_BOWSER = 300 |