22 lines
580 B
C
22 lines
580 B
C
#include "pc/rom_assets.h"
|
|
// 0x0600A0E8
|
|
ROM_ASSET_LOAD_ANIM(toad_seg6_animvalue_0600A0E8, 0x001d8310, 51422, 0x0000a1d8, 5256);
|
|
|
|
// 0x0600B570
|
|
ROM_ASSET_LOAD_ANIM(toad_seg6_animindex_0600B570, 0x001d8310, 51422, 0x0000b660, 252);
|
|
|
|
// 0x0600B66C
|
|
static const struct Animation toad_seg6_anim_0600B66C = {
|
|
1,
|
|
0,
|
|
0,
|
|
0,
|
|
0x64,
|
|
ANIMINDEX_NUMPARTS(toad_seg6_animindex_0600B570),
|
|
toad_seg6_animvalue_0600A0E8,
|
|
toad_seg6_animindex_0600B570,
|
|
0,
|
|
ANIM_FIELD_LENGTH(toad_seg6_animvalue_0600A0E8),
|
|
ANIM_FIELD_LENGTH(toad_seg6_animindex_0600B570),
|
|
};
|