22 lines
595 B
C
22 lines
595 B
C
#include "pc/rom_assets.h"
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// 0x06005638
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ROM_ASSET_LOAD_ANIM(lakitu_seg6_animvalue_06005638, 0x001d8310, 51422, 0x00005638, 524);
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// 0x06005844
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ROM_ASSET_LOAD_ANIM(lakitu_seg6_animindex_06005844, 0x001d8310, 51422, 0x00005844, 156);
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// 0x060058E0
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static const struct Animation lakitu_seg6_anim_060058E0 = {
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0,
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0,
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0,
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0,
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0x1E,
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ANIMINDEX_NUMPARTS(lakitu_seg6_animindex_06005844),
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lakitu_seg6_animvalue_06005638,
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lakitu_seg6_animindex_06005844,
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0,
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ANIM_FIELD_LENGTH(lakitu_seg6_animvalue_06005638),
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ANIM_FIELD_LENGTH(lakitu_seg6_animindex_06005844),
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};
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