22 lines
580 B
C
22 lines
580 B
C
#include "pc/rom_assets.h"
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// 0x06011FE0
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ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_06011FE0, 0x001d8310, 51422, 0x000120d0, 4496);
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// 0x06013170
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ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_06013170, 0x001d8310, 51422, 0x00013260, 216);
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// 0x06013248
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static const struct Animation mips_seg6_anim_06013248 = {
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0,
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0,
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0,
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0,
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0x50,
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ANIMINDEX_NUMPARTS(mips_seg6_animindex_06013170),
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mips_seg6_animvalue_06011FE0,
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mips_seg6_animindex_06013170,
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0,
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_06011FE0),
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ANIM_FIELD_LENGTH(mips_seg6_animindex_06013170),
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};
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