915 lines
27 KiB
C++
915 lines
27 KiB
C++
#ifndef DYNOS_CPP_H
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#define DYNOS_CPP_H
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#ifdef __cplusplus
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#include "dynos.h"
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extern "C" {
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#include "engine/math_util.h"
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#include "src/game/moving_texture.h"
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}
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#define FUNCTION_CODE (u32) 0x434E5546
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#define POINTER_CODE (u32) 0x52544E50
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#define LUA_VAR_CODE (u32) 0x5641554C
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//
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// Enums
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//
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enum {
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DATA_TYPE_NONE = 0,
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DATA_TYPE_LIGHT,
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DATA_TYPE_TEXTURE,
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DATA_TYPE_VERTEX,
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DATA_TYPE_DISPLAY_LIST,
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DATA_TYPE_GEO_LAYOUT,
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DATA_TYPE_ANIMATION_VALUE,
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DATA_TYPE_ANIMATION_INDEX,
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DATA_TYPE_ANIMATION,
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DATA_TYPE_ANIMATION_TABLE,
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DATA_TYPE_GFXDYNCMD,
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DATA_TYPE_COLLISION,
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DATA_TYPE_LEVEL_SCRIPT,
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DATA_TYPE_MACRO_OBJECT,
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DATA_TYPE_TRAJECTORY,
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DATA_TYPE_MOVTEX,
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DATA_TYPE_MOVTEXQC,
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DATA_TYPE_ROOMS,
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DATA_TYPE_LIGHT_T,
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DATA_TYPE_AMBIENT_T,
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DATA_TYPE_TEXTURE_LIST,
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DATA_TYPE_TEXTURE_RAW,
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DATA_TYPE_UNUSED,
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};
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enum {
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DOPT_NONE = 0,
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DOPT_TOGGLE,
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DOPT_CHOICE,
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DOPT_SCROLL,
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DOPT_BIND,
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DOPT_BUTTON,
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DOPT_SUBMENU,
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// These ones are used by the Warp to Level built-in submenu
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DOPT_CHOICELEVEL,
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DOPT_CHOICEAREA,
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DOPT_CHOICESTAR,
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DOPT_CHOICEPARAM,
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};
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//
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// DynOS Array
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// A vector-like array, implemented to be processed really fast, but cannot handle C++ complex classes like std::string
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//
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template <typename T>
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class Array {
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public:
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inline Array() : mBuffer(NULL), mCount(0), mCapacity(0) {
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}
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inline Array(const std::initializer_list<T> &aList) : mBuffer(NULL), mCount(0), mCapacity(0) {
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Resize(aList.size());
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memcpy(mBuffer, aList.begin(), mCount * sizeof(T));
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}
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inline Array(const T *aBegin, const T *aEnd) : mBuffer(NULL), mCount(0), mCapacity(0) {
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Resize(aEnd - aBegin);
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memcpy(mBuffer, aBegin, mCount * sizeof(T));
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}
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inline Array(const Array &aOther) : mBuffer(NULL), mCount(0), mCapacity(0) {
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Resize(aOther.mCount);
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memcpy(mBuffer, aOther.mBuffer, mCount * sizeof(T));
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}
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inline void operator=(const Array &aOther) {
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Resize(aOther.mCount);
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memcpy(mBuffer, aOther.mBuffer, mCount * sizeof(T));
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}
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inline ~Array() {
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Clear();
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}
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public:
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void Resize(s32 aCount) {
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if (aCount > mCapacity) {
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mCapacity = MAX(aCount, MAX(16, mCapacity * 2));
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T *_Buffer = (T *) calloc(mCapacity, sizeof(T));
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if (mBuffer) {
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memcpy(_Buffer, mBuffer, mCount * sizeof(T));
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free(mBuffer);
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}
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mBuffer = _Buffer;
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}
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mCount = aCount;
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}
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void Add(const T& aItem) {
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Resize(mCount + 1);
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mBuffer[mCount - 1] = aItem;
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}
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void Remove(s32 aIndex) {
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memmove(mBuffer + aIndex, mBuffer + aIndex + 1, (mCount - aIndex - 1) * sizeof(T));
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mCount--;
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}
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void Pop() {
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mCount--;
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}
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void RemoveAll() {
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mCount = 0;
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}
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void Clear() {
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if (mBuffer) free(mBuffer);
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mBuffer = NULL;
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mCount = 0;
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mCapacity = 0;
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}
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s32 Find(const T& aItem) const {
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for (s32 i = 0; i != mCount; ++i) {
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if (mBuffer[i] == aItem) {
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return i;
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}
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}
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return -1;
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}
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template <typename Predicate>
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s32 FindIf(Predicate aPredicate) const {
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for (s32 i = 0; i != mCount; ++i) {
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if (aPredicate(mBuffer[i])) {
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return i;
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}
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}
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return -1;
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}
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public:
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inline const T *begin() const { return mBuffer; }
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inline const T *end() const { return mBuffer + mCount; }
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inline T *begin() { return mBuffer; }
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inline T *end() { return mBuffer + mCount; }
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inline const T &operator[](s32 aIndex) const { return mBuffer[aIndex]; }
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inline T &operator[](s32 aIndex) { return mBuffer[aIndex]; }
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inline s32 Count() const { return mCount; }
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inline bool Empty() const { return mCount == 0; }
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public:
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void Read(FILE *aFile) {
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s32 _Length = 0; fread(&_Length, sizeof(s32), 1, aFile);
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Resize(_Length);
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fread(mBuffer, sizeof(T), _Length, aFile);
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}
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void Write(FILE *aFile) const {
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fwrite(&mCount, sizeof(s32), 1, aFile);
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fwrite(mBuffer, sizeof(T), mCount, aFile);
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}
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private:
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T *mBuffer;
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s32 mCount;
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s32 mCapacity;
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};
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//
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// DynOS String
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// A fixed-size string that doesn't require heap memory allocation
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//
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#define STRING_SIZE 127
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class String {
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public:
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inline String() : mCount(0) {
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mBuffer[0] = 0;
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}
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inline String(const char *aString) : mCount(0) {
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if (aString) {
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u64 _Length = strlen(aString);
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mCount = MIN(_Length, STRING_SIZE - 1);
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memcpy(mBuffer, aString, _Length);
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}
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mBuffer[mCount] = 0;
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}
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template <typename... Args>
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inline String(const char *aFmt, Args... aArgs) : mCount(0) {
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snprintf(mBuffer, STRING_SIZE, aFmt, aArgs...);
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mCount = (u8) strlen(mBuffer);
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mBuffer[mCount] = 0;
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}
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inline String(const String &aOther) : mCount(0) {
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mCount = aOther.mCount;
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memcpy(mBuffer, aOther.mBuffer, mCount);
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mBuffer[mCount] = 0;
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}
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inline void operator=(const String &aOther) {
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mCount = aOther.mCount;
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memcpy(mBuffer, aOther.mBuffer, mCount);
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mBuffer[mCount] = 0;
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}
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public:
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void Add(char aChar) {
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if (mCount == STRING_SIZE - 1) return;
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mBuffer[mCount++] = aChar;
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mBuffer[mCount] = 0;
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}
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void Remove(s32 aIndex) {
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memmove(mBuffer + aIndex, mBuffer + aIndex + 1, (mCount-- - aIndex - 1));
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mBuffer[mCount] = 0;
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}
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void RemoveAll() {
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mCount = 0;
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mBuffer[0] = 0;
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}
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void Clear() {
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mCount = 0;
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mBuffer[0] = 0;
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}
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s32 Find(char aChar, s32 aStart = 0) const {
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for (u8 i = (u8) aStart; i < mCount; ++i) {
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if (mBuffer[i] == aChar) {
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return (s32) i;
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}
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}
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return -1;
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}
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s32 Find(const char *aString, s32 aStart = 0) const {
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const char *_Ptr = strstr(mBuffer + aStart, aString);
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if (_Ptr) return (s32) (_Ptr - mBuffer);
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return -1;
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}
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s32 FindLast(char aChar) const {
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for (u8 i = mCount; i != 0; --i) {
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if (mBuffer[i - 1] == aChar) {
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return (s32) (i - 1);
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}
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}
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return -1;
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}
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String SubString(s32 aStart, s32 aCount = STRING_SIZE - 1) const {
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if (aStart >= mCount) return String();
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if (aCount < 0) aCount = STRING_SIZE - 1;
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aCount = MIN(aCount, mCount - aStart);
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String _String;
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_String.mCount = aCount;
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memcpy(_String.mBuffer, mBuffer + aStart, aCount);
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_String.mBuffer[aCount] = 0;
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return _String;
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}
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public:
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inline const char *begin() const { return mBuffer; }
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inline const char *end() const { return mBuffer + mCount; }
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inline char *begin() { return mBuffer; }
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inline char *end() { return mBuffer + mCount; }
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inline const char &operator[](s32 aIndex) const { return mBuffer[aIndex]; }
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inline char &operator[](s32 aIndex) { return mBuffer[aIndex]; }
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inline s32 Length() const { return (s32) mCount; }
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inline bool Empty() const { return mCount == 0; }
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public:
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bool OPTIMIZE_O3 operator==(const char *aString) const {
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return !strcmp(mBuffer, aString);
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}
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bool OPTIMIZE_O3 operator==(const String &aOther) const {
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return !strcmp(mBuffer, aOther.mBuffer);
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}
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bool OPTIMIZE_O3 operator!=(const char *aString) const {
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return strcmp(mBuffer, aString);
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}
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bool OPTIMIZE_O3 operator!=(const String &aOther) const {
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return strcmp(mBuffer, aOther.mBuffer);
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}
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public:
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void Read(FILE *aFile) {
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fread(&mCount, sizeof(u8), 1, aFile);
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fread(mBuffer, sizeof(char), mCount, aFile);
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mBuffer[mCount] = 0;
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}
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void Write(FILE *aFile) const {
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fwrite(&mCount, sizeof(u8), 1, aFile);
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fwrite(mBuffer, sizeof(char), mCount, aFile);
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}
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s32 ParseInt() const {
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s32 i = 0;
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if (mBuffer[1] == 'x') {
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sscanf(mBuffer + 2, "%x", &i);
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} else {
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sscanf(mBuffer, "%d", &i);
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}
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return i;
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}
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f32 ParseFloat() const {
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f32 f = 0.f;
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sscanf(mBuffer, "%f", &f);
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return f;
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}
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private:
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char mBuffer[STRING_SIZE];
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u8 mCount;
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};
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static_assert(sizeof(String) == (STRING_SIZE + 1), "sizeof(String) must be (STRING_SIZE + 1)");
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//
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// Types
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//
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template <typename U, typename V>
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using Pair = std::pair<U, V>;
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typedef std::string SysPath;
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typedef struct MovtexQuadCollection MovtexQC;
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class NoCopy {
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protected:
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NoCopy() {}
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~NoCopy() {}
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private:
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NoCopy(const NoCopy &) = delete;
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void operator=(const NoCopy &) = delete;
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};
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struct TexData : NoCopy {
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Array<u8> mPngData;
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Array<u8> mRawData;
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s32 mRawWidth = -1;
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s32 mRawHeight = -1;
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s32 mRawFormat = -1;
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s32 mRawSize = -1;
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bool mUploaded = false;
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};
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struct AnimData : NoCopy {
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s16 mFlags = 0;
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s16 mUnk02 = 0;
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s16 mUnk04 = 0;
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s16 mUnk06 = 0;
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s16 mUnk08 = 0;
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Pair<String, s16> mUnk0A;
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Pair<String, Array<s16>> mValues;
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Pair<String, Array<u16>> mIndex;
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u32 mLength = 0;
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};
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template <typename T>
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struct DataNode : NoCopy {
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String mName;
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T* mData = NULL;
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u32 mSize = 0;
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Array<String> mTokens;
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u64 mModelIdentifier = 0;
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u64 mLoadIndex = 0;
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u8 mFlags = 0;
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};
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template <typename T>
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using DataNodes = Array<DataNode<T>*>;
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struct GfxContext {
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DataNode<TexData>* mCurrentTexture = NULL;
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DataNode<TexData>* mCurrentPalette = NULL;
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};
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template <typename T>
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using AnimBuffer = Pair<String, Array<T>>;
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struct GfxData : NoCopy {
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// Model data
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DataNodes<Lights1> mLights;
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DataNodes<Light_t> mLightTs;
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DataNodes<Ambient_t> mAmbientTs;
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DataNodes<TexData> mTextures;
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DataNodes<TexData*> mTextureLists;
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DataNodes<Vtx> mVertices;
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DataNodes<Gfx> mDisplayLists;
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DataNodes<GeoLayout> mGeoLayouts;
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DataNodes<Collision> mCollisions;
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DataNodes<LevelScript> mLevelScripts;
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DataNodes<MacroObject> mMacroObjects;
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DataNodes<Trajectory> mTrajectories;
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DataNodes<Movtex> mMovtexs;
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DataNodes<MovtexQC> mMovtexQCs;
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DataNodes<u8> mRooms;
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// Animation data
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Array<AnimBuffer<s16> *> mAnimValues;
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Array<AnimBuffer<u16> *> mAnimIndices;
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DataNodes<AnimData> mAnimations;
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Array<Pair<String, void *>> mAnimationTable;
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// Skip bin output of children
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Array<DataNode<GeoLayout> *> mChildGeoLayouts;
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// Current
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u64 mLoadIndex = 0;
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s32 mErrorCount = 0;
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u32 mModelIdentifier = 0;
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s32 mModIndex = 0;
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SysPath mPackFolder;
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Array<void *> mPointerList;
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Array<Pair<const void*, const void*>> mPointerOffsetList;
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Array<void *> mLuaPointerList;
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Array<String> mLuaTokenList;
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GfxContext mGfxContext;
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Array<GfxContext> mGeoNodeStack;
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};
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struct ActorGfx {
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GfxData *mGfxData = NULL;
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GraphNode *mGraphNode = NULL;
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s32 mPackIndex = 0;
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};
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struct PackData {
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s32 mIndex;
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bool mEnabled;
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bool mEnabledSet;
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SysPath mPath;
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String mDisplayName;
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Array<Pair<const char *, GfxData *>> mGfxData;
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Array<DataNode<TexData>*> mTextures;
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bool mLoaded;
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};
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typedef Pair<String, const u8 *> Label;
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struct DynosOption : NoCopy {
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String mName;
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String mConfigName; // Name used in the config file
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Label mLabel;
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Label mTitle; // Full caps label, displayed with colored font
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DynosOption *mPrev;
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DynosOption *mNext;
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DynosOption *mParent;
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bool mDynos; // true from create, false from convert
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u8 mType;
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// TOGGLE
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struct Toggle : NoCopy {
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bool *mTog;
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} mToggle;
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// CHOICE
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struct Choice : NoCopy {
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Array<Label> mChoices;
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s32 *mIndex;
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} mChoice;
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// SCROLL
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struct Scroll : NoCopy {
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s32 mMin;
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s32 mMax;
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s32 mStep;
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s32 *mValue;
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} mScroll;
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// BIND
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struct Bind : NoCopy {
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u32 mMask;
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u32 *mBinds;
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s32 mIndex;
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} mBind;
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// BUTTON
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struct Button : NoCopy {
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String mFuncName;
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} mButton;
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// SUBMENU
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struct Submenu : NoCopy {
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DynosOption *mChild;
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bool mEmpty;
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} mSubMenu;
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};
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typedef bool (*DynosLoopFunc)(DynosOption *, void *);
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struct BuiltinTexInfo {
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const char* identifier;
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const void* pointer;
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const char* path;
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s32 width;
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s32 height;
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s32 bitSize;
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};
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//
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// Utils
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//
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template <typename T>
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T* New(u64 aCount = 1llu) {
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T *_Ptr = (T *) calloc(aCount, sizeof(T));
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for (u64 i = 0; i != aCount; ++i) {
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new (_Ptr + i) T(); // Calls the constructor of type T at address (_Ptr + i)
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}
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return _Ptr;
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}
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template <typename T>
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void Delete(T *& aPtr) {
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if (aPtr) {
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aPtr->~T();
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free(aPtr);
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}
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aPtr = NULL;
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}
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template <typename T>
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T *CopyBytes(const T *aPtr, u64 aSize) {
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T *_Ptr = (T *) calloc(1, aSize);
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memcpy(_Ptr, aPtr, aSize);
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return _Ptr;
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}
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template <typename T = void>
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Array<String> Split(const char *aBuffer, const String &aDelimiters, const String &aEndCharacters = {}, bool aHandleDoubleQuotedStrings = false) {
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Array<String> _Tokens;
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String _Token;
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bool _TreatSpaceAsChar = false;
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u64 _Length = strlen(aBuffer);
|
|
for (u64 i = 0; i <= _Length; ++i) {
|
|
if (i == _Length || aDelimiters.Find(aBuffer[i]) != -1) {
|
|
if (aBuffer[i] == ' ' && _TreatSpaceAsChar) {
|
|
_Token.Add(aBuffer[i]);
|
|
} else {
|
|
if (!_Token.Empty()) {
|
|
_Tokens.Add(_Token);
|
|
_Token.Clear();
|
|
}
|
|
if (aEndCharacters.Find(aBuffer[i]) != -1) {
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
if (aBuffer[i] == '\"' && aHandleDoubleQuotedStrings) {
|
|
_TreatSpaceAsChar = !_TreatSpaceAsChar;
|
|
} else {
|
|
_Token.Add(aBuffer[i]);
|
|
}
|
|
}
|
|
}
|
|
return _Tokens;
|
|
}
|
|
|
|
template <typename T>
|
|
T ReadBytes(FILE* aFile) {
|
|
T _Item = { 0 };
|
|
fread(&_Item, sizeof(T), 1, aFile);
|
|
return _Item;
|
|
}
|
|
|
|
template <typename T>
|
|
void WriteBytes(FILE* aFile, const T& aItem) {
|
|
fwrite(&aItem, sizeof(T), 1, aFile);
|
|
}
|
|
|
|
template <typename... Args>
|
|
void PrintNoNewLine(const char *aFmt, Args... aArgs) {
|
|
printf(aFmt, aArgs...);
|
|
fflush(stdout);
|
|
}
|
|
|
|
template <typename... Args>
|
|
void Print(const char *aFmt, Args... aArgs) {
|
|
printf(aFmt, aArgs...);
|
|
printf("\r\n");
|
|
fflush(stdout);
|
|
}
|
|
|
|
#define PrintError(...) { \
|
|
if (aGfxData->mErrorCount == 0) Print(" ERROR!"); \
|
|
Print(__VA_ARGS__); \
|
|
aGfxData->mErrorCount++; \
|
|
}
|
|
|
|
#if DEBUG
|
|
#define PrintDebug(...) { Print(__VA_ARGS__); }
|
|
#define PrintDebugNoNewLine(...) { PrintNoNewLine(__VA_ARGS__); }
|
|
#else
|
|
#define PrintDebug(...)
|
|
#define PrintDebugNoNewLine(...)
|
|
#endif
|
|
|
|
template <typename... Args>
|
|
SysPath fstring(const char *aFmt, Args... aArgs) {
|
|
char buffer[1024];
|
|
snprintf(buffer, 1024, aFmt, aArgs...);
|
|
return SysPath(buffer);
|
|
}
|
|
|
|
// Wraps the static into a function, to call the constructor on first use
|
|
#define STATIC_STORAGE(type, name) \
|
|
static type &__##name() { \
|
|
static type s##name; \
|
|
return s##name; \
|
|
}
|
|
|
|
//
|
|
// Main
|
|
//
|
|
|
|
void DynOS_UpdateOpt(void *aPad);
|
|
void *DynOS_SwapCmd(void *aCmd);
|
|
void *DynOS_UpdateCmd(void *aCmd);
|
|
void DynOS_UpdateGfx();
|
|
bool DynOS_IsTransitionActive();
|
|
void DynOS_ReturnToMainMenu();
|
|
|
|
//
|
|
// Opt
|
|
//
|
|
|
|
s32 DynOS_Opt_GetValue(const String &aName);
|
|
void DynOS_Opt_SetValue(const String &aName, s32 aValue);
|
|
void DynOS_Opt_AddAction(const String &aFuncName, bool (*aFuncPtr)(const char *), bool aOverwrite);
|
|
void DynOS_Opt_Init();
|
|
void DynOS_Opt_InitVanilla(DynosOption *&aOptionsMenu);
|
|
void DynOS_Opt_Update(OSContPad *aPad);
|
|
bool DynOS_Opt_ControllerUpdate(DynosOption *aOpt, void *aData);
|
|
s32 DynOS_Opt_ControllerGetKeyPressed();
|
|
void DynOS_Opt_LoadConfig(DynosOption *aMenu);
|
|
void DynOS_Opt_SaveConfig(DynosOption *aMenu);
|
|
void DynOS_Opt_DrawMenu(DynosOption *aCurrentOption, DynosOption *aCurrentMenu, DynosOption *aOptionsMenu, DynosOption *aDynosMenu);
|
|
void DynOS_Opt_DrawPrompt(DynosOption *aCurrentMenu, DynosOption *aOptionsMenu, DynosOption *aDynosMenu);
|
|
|
|
//
|
|
// Gfx
|
|
//
|
|
|
|
void DynOS_Gfx_Init();
|
|
void DynOS_Gfx_Update();
|
|
void DynOS_Gfx_Free(GfxData *aGfxData);
|
|
|
|
//
|
|
// String
|
|
//
|
|
|
|
u8 *DynOS_String_Convert(const char *aString, bool aHeapAlloc);
|
|
u8 *DynOS_String_Decapitalize(u8 *aStr64);
|
|
s32 DynOS_String_Length(const u8 *aStr64);
|
|
s32 DynOS_String_WidthChar64(u8 aChar64);
|
|
s32 DynOS_String_Width(const u8 *aStr64);
|
|
|
|
//
|
|
// Geo
|
|
//
|
|
|
|
void *DynOS_Geo_GetGraphNode(const void *aGeoLayout, bool aKeepInMemory);
|
|
|
|
//
|
|
// Levels
|
|
//
|
|
|
|
s32 DynOS_Level_GetCount();
|
|
const s32 *DynOS_Level_GetList();
|
|
s32 DynOS_Level_GetCourse(s32 aLevel);
|
|
void DynOS_Level_Override(void* originalScript, void* newScript);
|
|
const void *DynOS_Level_GetScript(s32 aLevel);
|
|
const u8 *DynOS_Level_GetName(s32 aLevel, bool aDecaps, bool aAddCourseNumber);
|
|
const u8 *DynOS_Level_GetActName(s32 aLevel, s32 aAct, bool aDecaps, bool aAddStarNumber);
|
|
const u8 *DynOS_Level_GetAreaName(s32 aLevel, s32 aArea, bool aDecaps);
|
|
s16 *DynOS_Level_GetWarp(s32 aLevel, s32 aArea, u8 aWarpId);
|
|
s16 *DynOS_Level_GetWarpEntry(s32 aLevel, s32 aArea);
|
|
s16 *DynOS_Level_GetWarpDeath(s32 aLevel, s32 aArea);
|
|
|
|
//
|
|
// Warps
|
|
//
|
|
|
|
void *DynOS_Warp_Update(void *aCmd, bool aIsLevelInitDone);
|
|
bool DynOS_Warp_ToLevel(s32 aLevel, s32 aArea, s32 aAct);
|
|
bool DynOS_Warp_RestartLevel();
|
|
bool DynOS_Warp_ExitLevel(s32 aDelay);
|
|
bool DynOS_Warp_ToCastle(s32 aLevel);
|
|
void DynOS_Warp_SetParam(s32 aLevel, s32 aIndex);
|
|
const char *DynOS_Warp_GetParamName(s32 aLevel, s32 aIndex);
|
|
|
|
//
|
|
// Builtin
|
|
//
|
|
|
|
const void* DynOS_Builtin_ScriptPtr_GetFromName(const char* aDataName);
|
|
const char* DynOS_Builtin_ScriptPtr_GetFromData(const void* aData);
|
|
const GeoLayout* DynOS_Builtin_Actor_GetFromName(const char* aDataName);
|
|
const char* DynOS_Builtin_Actor_GetFromData(const GeoLayout* aData);
|
|
const GeoLayout* DynOS_Builtin_Actor_GetFromIndex(s32 aIndex);
|
|
const char* DynOS_Builtin_Actor_GetNameFromIndex(s32 aIndex);
|
|
s32 DynOS_Builtin_Actor_GetCount();
|
|
const GeoLayout* DynOS_Builtin_LvlGeo_GetFromName(const char* aDataName);
|
|
const char* DynOS_Builtin_LvlGeo_GetFromData(const GeoLayout* aData);
|
|
const Collision* DynOS_Builtin_LvlCol_GetFromName(const char* aDataName);
|
|
const char* DynOS_Builtin_LvlCol_GetFromData(const Collision* aData);
|
|
const Texture* DynOS_Builtin_Tex_GetFromName(const char* aDataName);
|
|
const char* DynOS_Builtin_Tex_GetFromData(const Texture* aData);
|
|
const char* DynOS_Builtin_Tex_GetNameFromFileName(const char* aDataName);
|
|
const struct BuiltinTexInfo* DynOS_Builtin_Tex_GetInfoFromName(const char* aDataName);
|
|
const void* DynOS_Builtin_Func_GetFromName(const char* aDataName);
|
|
const void* DynOS_Builtin_Func_GetFromIndex(s32 aIndex);
|
|
s32 DynOS_Builtin_Func_GetIndexFromData(const void* aData);
|
|
|
|
//
|
|
// Pack Manager
|
|
//
|
|
|
|
s32 DynOS_Pack_GetCount();
|
|
void DynOS_Pack_SetEnabled(PackData* aPack, bool aEnabled);
|
|
PackData* DynOS_Pack_GetFromIndex(s32 aIndex);
|
|
PackData* DynOS_Pack_GetFromPath(const SysPath& aPath);
|
|
PackData* DynOS_Pack_Add(const SysPath& aPath);
|
|
void DynOS_Pack_Init();
|
|
Pair<const char *, GfxData *>* DynOS_Pack_GetActor(PackData* aPackData, const char* aActorName);
|
|
void DynOS_Pack_AddActor(PackData* aPackData, const char* aActorName, GfxData* aGfxData);
|
|
DataNode<TexData>* DynOS_Pack_GetTex(PackData* aPackData, const char* aTexName);
|
|
void DynOS_Pack_AddTex(PackData* aPackData, DataNode<TexData>* aTexData);
|
|
|
|
//
|
|
// Actor Manager
|
|
//
|
|
|
|
void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName);
|
|
const void *DynOS_Actor_GetLayoutFromName(const char *aActorName);
|
|
ActorGfx* DynOS_Actor_GetActorGfx(const void* aGeoref);
|
|
void DynOS_Actor_Valid(const void* aGeoref, ActorGfx& aActorGfx);
|
|
void DynOS_Actor_Invalid(const void* aGeoref, s32 aPackIndex);
|
|
void DynOS_Actor_Override(void** aSharedChild);
|
|
void DynOS_Actor_Override_All(void);
|
|
|
|
//
|
|
// Anim Manager
|
|
//
|
|
|
|
void DynOS_Anim_Swap(void *aPtr);
|
|
|
|
//
|
|
// Tex Manager
|
|
//
|
|
|
|
void DynOS_Tex_Valid(GfxData* aGfxData);
|
|
void DynOS_Tex_Invalid(GfxData* aGfxData);
|
|
void DynOS_Tex_Update();
|
|
u8 *DynOS_Tex_ConvertToRGBA32(const u8 *aData, u64 aLength, s32 aFormat, s32 aSize, const u8 *aPalette);
|
|
bool DynOS_Tex_Import(void **aOutput, void *aPtr, s32 aTile, void *aGfxRApi, void **aHashMap, void *aPool, u32 *aPoolPos, u32 aPoolSize);
|
|
void DynOS_Tex_Activate(DataNode<TexData>* aNode, bool aCustomTexture);
|
|
void DynOS_Tex_Deactivate(DataNode<TexData>* aNode);
|
|
void DynOS_Tex_AddCustom(const SysPath &aFilename, const char *aTexName);
|
|
bool DynOS_Tex_Get(const char* aTexName, struct TextureInfo* aOutTexInfo);
|
|
|
|
//
|
|
// Lvl Manager
|
|
//
|
|
|
|
Array<Pair<const char*, GfxData*>> &DynOS_Lvl_GetArray();
|
|
void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aFilePath, const char *aLevelName);
|
|
GfxData* DynOS_Lvl_GetActiveGfx(void);
|
|
const char* DynOS_Lvl_GetToken(u32 index);
|
|
DataNode<MovtexQC>* DynOS_Lvl_GetMovtexQuadCollection(s32 index);
|
|
Trajectory* DynOS_Lvl_GetTrajectory(const char* aName);
|
|
void DynOS_Lvl_LoadBackground(void *aPtr);
|
|
void* DynOS_Lvl_Override(void *aCmd);
|
|
|
|
//
|
|
// Col Manager
|
|
//
|
|
|
|
void DynOS_Col_Activate(const SysPath &aFilePath, const char *aCollisionName);
|
|
Collision* DynOS_Col_Get(const char* collisionName);
|
|
|
|
//
|
|
// Movtexqc Manager
|
|
//
|
|
|
|
void DynOS_MovtexQC_Register(const char* name, s16 level, s16 area, s16 type);
|
|
DataNode<MovtexQC>* DynOS_MovtexQC_GetFromId(u32 id);
|
|
DataNode<MovtexQC>* DynOS_MovtexQC_GetFromIndex(s32 index);
|
|
|
|
//
|
|
// Bin
|
|
//
|
|
|
|
typedef s64 (*RDConstantFunc)(const String& _Arg, bool* found);
|
|
|
|
u32 DynOS_Lua_RememberVariable(GfxData* aGfxData, void* aPtr, String& token);
|
|
void DynOS_Gfx_GeneratePacks(const char* directory);
|
|
s64 DynOS_RecursiveDescent_Parse(const char* expr, bool* success, RDConstantFunc func);
|
|
void DynOS_Read_Source(GfxData *aGfxData, const SysPath &aFilename);
|
|
char *DynOS_Read_Buffer(FILE* aFile, GfxData* aGfxData);
|
|
|
|
s64 DynOS_Misc_ParseInteger(const String& _Arg, bool* found);
|
|
|
|
void DynOS_Anim_ScanFolder(GfxData *aGfxData, const SysPath &aAnimsFolder);
|
|
void DynOS_Anim_Table_Write(FILE* aFile, GfxData* aGfxData);
|
|
void DynOS_Anim_Write(FILE* aFile, GfxData* aGfxData);
|
|
void DynOS_Anim_Load(FILE *aFile, GfxData *aGfxData);
|
|
void DynOS_Anim_Table_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Collision>* DynOS_Col_Parse(GfxData* aGfxData, DataNode<Collision>* aNode, bool aDisplayPercent);
|
|
void DynOS_Col_Write(FILE* aFile, GfxData* aGfxData, DataNode<Collision> *aNode);
|
|
DataNode<Collision>* DynOS_Col_Load(FILE *aFile, GfxData *aGfxData);
|
|
DataNode<Collision>* DynOS_Col_LoadFromBinary(const SysPath &aFilename, const char *aCollisionName);
|
|
void DynOS_Col_Generate(const SysPath &aPackFolder, Array<Pair<u64, String>> _ActorsFolders, GfxData *_GfxData);
|
|
|
|
DataNode<GeoLayout>* DynOS_Geo_Parse(GfxData* aGfxData, DataNode<GeoLayout>* aNode, bool aDisplayPercent);
|
|
void DynOS_Geo_Write(FILE *aFile, GfxData *aGfxData, DataNode<GeoLayout> *aNode);
|
|
DataNode<GeoLayout>** DynOS_Geo_GetLoading(void);
|
|
void DynOS_Geo_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Gfx>* DynOS_Gfx_Parse(GfxData* aGfxData, DataNode<Gfx>* aNode);
|
|
void DynOS_Gfx_Write(FILE *aFile, GfxData *aGfxData, DataNode<Gfx> *aNode);
|
|
void DynOS_Gfx_Load(FILE *aFile, GfxData *aGfxData);
|
|
s64 DynOS_Gfx_ParseGfxConstants(const String& _Arg, bool* found);
|
|
|
|
DataNode<Lights1>* DynOS_Lights_Parse(GfxData* aGfxData, DataNode<Lights1>* aNode);
|
|
void DynOS_Lights_Write(FILE* aFile, GfxData* aGfxData, DataNode<Lights1> *aNode);
|
|
void DynOS_Lights_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Light_t>* DynOS_LightT_Parse(GfxData* aGfxData, DataNode<Light_t>* aNode);
|
|
void DynOS_LightT_Write(FILE* aFile, GfxData* aGfxData, DataNode<Light_t> *aNode);
|
|
void DynOS_LightT_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Ambient_t>* DynOS_AmbientT_Parse(GfxData* aGfxData, DataNode<Ambient_t>* aNode);
|
|
void DynOS_AmbientT_Write(FILE* aFile, GfxData* aGfxData, DataNode<Ambient_t> *aNode);
|
|
void DynOS_AmbientT_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<MacroObject>* DynOS_MacroObject_Parse(GfxData* aGfxData, DataNode<MacroObject>* aNode, bool aDisplayPercent);
|
|
void DynOS_MacroObject_Write(FILE* aFile, GfxData* aGfxData, DataNode<MacroObject> *aNode);
|
|
DataNode<MacroObject>* DynOS_MacroObject_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Trajectory>* DynOS_Trajectory_Parse(GfxData* aGfxData, DataNode<Trajectory>* aNode, bool aDisplayPercent);
|
|
void DynOS_Trajectory_Write(FILE* aFile, GfxData* aGfxData, DataNode<Trajectory> *aNode);
|
|
DataNode<Trajectory>* DynOS_Trajectory_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Movtex>* DynOS_Movtex_Parse(GfxData* aGfxData, DataNode<Movtex>* aNode, bool aDisplayPercent);
|
|
void DynOS_Movtex_Write(FILE* aFile, GfxData* aGfxData, DataNode<Movtex> *aNode);
|
|
DataNode<Movtex>* DynOS_Movtex_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<MovtexQC>* DynOS_MovtexQC_Parse(GfxData* aGfxData, DataNode<MovtexQC>* aNode);
|
|
void DynOS_MovtexQC_Write(FILE* aFile, GfxData* aGfxData, DataNode<MovtexQC> *aNode);
|
|
DataNode<MovtexQC>* DynOS_MovtexQC_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<u8>* DynOS_Rooms_Parse(GfxData* aGfxData, DataNode<u8>* aNode);
|
|
void DynOS_Rooms_Write(FILE* aFile, GfxData* aGfxData, DataNode<u8> *aNode);
|
|
DataNode<u8>* DynOS_Rooms_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<TexData>* DynOS_Tex_Parse(GfxData* aGfxData, DataNode<TexData>* aNode);
|
|
void DynOS_Tex_Write(FILE* aFile, GfxData* aGfxData, DataNode<TexData> *aNode);
|
|
DataNode<TexData>* DynOS_Tex_Load(FILE *aFile, GfxData *aGfxData);
|
|
DataNode<TexData>* DynOS_Tex_LoadFromBinary(const SysPath &aPackFolder, const SysPath &aFilename, const char *aTexName, bool aAddToPack);
|
|
void DynOS_Tex_ConvertTextureDataToPng(GfxData *aGfxData, TexData* aTexture);
|
|
void DynOS_Tex_GeneratePack(const SysPath &aPackFolder, SysPath &aOutputFolder, bool aAllowCustomTextures);
|
|
|
|
DataNode<TexData*>* DynOS_TexList_Parse(GfxData* aGfxData, DataNode<TexData*>* aNode);
|
|
void DynOS_TexList_Write(FILE* aFile, GfxData* aGfxData, DataNode<TexData*> *aNode);
|
|
DataNode<TexData*>* DynOS_TexList_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
DataNode<Vtx>* DynOS_Vtx_Parse(GfxData* aGfxData, DataNode<Vtx>* aNode);
|
|
void DynOS_Vtx_Write(FILE* aFile, GfxData* aGfxData, DataNode<Vtx> *aNode);
|
|
void DynOS_Vtx_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
void DynOS_Pointer_Lua_Write(FILE* aFile, u32 index, GfxData* aGfxData);
|
|
void DynOS_Pointer_Write(FILE* aFile, const void* aPtr, GfxData* aGfxData);
|
|
void *DynOS_Pointer_Load(FILE *aFile, GfxData *aGfxData, u32 aValue, u8* outFlags);
|
|
|
|
void DynOS_GfxDynCmd_Load(FILE *aFile, GfxData *aGfxData);
|
|
|
|
GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aActorName, const SysPath &aFilename, bool aAddToPack);
|
|
void DynOS_Actor_GeneratePack(const SysPath &aPackFolder);
|
|
|
|
DataNode<LevelScript>* DynOS_Lvl_Parse(GfxData* aGfxData, DataNode<LevelScript>* aNode, bool aDisplayPercent);
|
|
GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aFilename, const char *aLevelName);
|
|
void DynOS_Lvl_GeneratePack(const SysPath &aPackFolder);
|
|
s64 DynOS_Lvl_ParseLevelScriptConstants(const String& _Arg, bool* found);
|
|
|
|
#endif
|
|
#endif
|