sm64coopdx/levels/vcutm/geo.c

18 lines
395 B
C

#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "game/level_geo.h"
#include "game/geo_misc.h"
#include "game/camera.h"
#include "game/moving_texture.h"
#include "game/screen_transition.h"
#include "game/paintings.h"
#include "make_const_nonconst.h"
#include "levels/vcutm/header.h"
#include "levels/vcutm/seesaw/geo.inc.c"
#include "levels/vcutm/areas/1/geo.inc.c"