sm64coopdx/levels/castle_inside/star_door/collision.inc.c

4 lines
157 B
C

#include "pc/rom_assets.h"
// 0x07078E14 - 0x07078E80
ROM_ASSET_LOAD_COLLISION(inside_castle_seg7_collision_star_door, 0x00396340, 232834, 0x00078e14, 108);