22 lines
598 B
C
22 lines
598 B
C
#include "pc/rom_assets.h"
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// 0x060542A8
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ROM_ASSET_LOAD_ANIM(bowser_seg6_animvalue_060542A8, 0x00188440, 199722, 0x000543f8, 1164);
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// 0x06054734
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ROM_ASSET_LOAD_ANIM(bowser_seg6_animindex_06054734, 0x00188440, 199722, 0x00054884, 540);
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// 0x06054950
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static const struct Animation bowser_seg6_anim_06054950 = {
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0,
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0,
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0,
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0,
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0x14,
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ANIMINDEX_NUMPARTS(bowser_seg6_animindex_06054734),
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bowser_seg6_animvalue_060542A8,
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bowser_seg6_animindex_06054734,
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0,
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ANIM_FIELD_LENGTH(bowser_seg6_animvalue_060542A8),
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ANIM_FIELD_LENGTH(bowser_seg6_animindex_06054734),
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};
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