sm64coopdx/levels/ddd/submarine/collision.inc.c

4 lines
147 B
C

#include "pc/rom_assets.h"
// 0x0700F17C - 0x0700FC48
ROM_ASSET_LOAD_COLLISION(ddd_seg7_collision_submarine, 0x0048d930, 33063, 0x0000f17c, 2764);