sm64coopdx/levels/lll/areas/1/15/model.inc.c

50 lines
2.2 KiB
C

#include "pc/rom_assets.h"
// 0x07017BE8 - 0x07017CD8
ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07017BE8, 0x004784a0, 83204, 0x00017be8, 240);
// 0x07017CD8 - 0x07017DD8
ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07017CD8, 0x004784a0, 83204, 0x00017cd8, 256);
// 0x07017DD8 - 0x07017E68
ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07017DD8, 0x004784a0, 83204, 0x00017dd8, 144);
// 0x07017E68 - 0x07017F40
static const Gfx lll_seg7_dl_07017E68[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(lll_seg7_vertex_07017BE8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(lll_seg7_vertex_07017CD8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP2Triangles( 0, 14, 1, 0x0, 0, 2, 15, 0x0),
gsSPVertex(lll_seg7_vertex_07017DD8, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 3, 6, 7, 0x0),
gsSP1Triangle( 5, 8, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07017F40 - 0x07017FB0
const Gfx lll_seg7_dl_07017F40[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(lll_seg7_dl_07017E68),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};