sm64coopdx/actors/bowser/anims
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
anim_0604A8E4.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604B8CC.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604B178.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604D184.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604E5A0.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604F030.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604FF4C.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06045D28.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06051C68.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06052D94.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06053B8C.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_060445EC.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_060453C8.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_060514E8.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_060534F4.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604671C.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_0604675C.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06048200.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06049880.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06050530.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06052680.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06054290.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06054950.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06055210.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06055984.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06056774.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
anim_06057678.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
data.inc.c
table.inc.c