21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
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static const struct Animation anim_60[] = {
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9,
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189,
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0,
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0,
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0x32,
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ANIMINDEX_NUMPARTS(anim_60_indices),
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anim_60_values,
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anim_60_indices,
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0,
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ANIM_FIELD_LENGTH(anim_60_values),
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ANIM_FIELD_LENGTH(anim_60_indices),
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};
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ROM_ASSET_LOAD_ANIM(anim_60_indices, 0x00535cb4, 252, 0x00000000, 252);
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ROM_ASSET_LOAD_ANIM(anim_60_values, 0x00535db0, 4020, 0x00000000, 4020);
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