sm64coopdx/actors/white_particle_small/model.inc.c

46 lines
1.6 KiB
C

#include "pc/rom_assets.h"
// White Particle Small
// 0x04032700
ROM_ASSET_LOAD_VTX(white_particle_small_vertex, 0x00114750, 78432, 0x00032700, 64);
// 0x04032740
ROM_ASSET_LOAD_VTX(white_particle_small_unused_vertex, 0x00114750, 78432, 0x00032740, 64);
// 0x04032780
ROM_ASSET_LOAD_TEXTURE(white_particle_small_texture, "actors/white_particle_small/small_snow_particle.rgba16.inc.c", 0x00114750, 78432, 0x00032780, 512);
// 0x04032980 - 0x040329E0
const Gfx white_particle_small_dl_begin[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(white_particle_small_texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP, G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
gsSPEndDisplayList(),
};
// 0x040329E0 - 0x04032A18
const Gfx white_particle_small_dl_end[] = {
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsDPPipeSync(),
gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x04032A18 - 0x04032A30
const Gfx white_particle_small_dl[] = {
gsSPDisplayList(white_particle_small_dl_begin),
gsSPVertex(white_particle_small_vertex, 4, 0),
gsSPBranchList(white_particle_small_dl_end),
};
// 0x04032A30 - 0x04032A48 # Unused, has different vertex color
const Gfx white_particle_small_unused_dl[] = {
gsSPDisplayList(white_particle_small_dl_begin),
gsSPVertex(white_particle_small_unused_vertex, 4, 0),
gsSPBranchList(white_particle_small_dl_end),
};