sm64coopdx/docs/lua
Isaac0-dev eaeaeb0f7f
add a way for mods to get dynamic surfaces that belong to specific objects (#59)
Adding this for collision minimap, but I'm sure it'd be useful for many other mods that deal with collision in this kind of way

exposes a function, obj_get_surface_from_index. pass in an object, and the index of the surface you want. numSurfaces is also added to know when to stop iterating through surfaces

Thanks to peachy for coming up with the better method of doing this

Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2024-06-06 17:24:28 +10:00
..
examples Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
guides Add a mod menu where mods can put DJUI elements (#56) 2024-06-01 20:52:43 -04:00
constants.md Add a mod menu where mods can put DJUI elements (#56) 2024-06-01 20:52:43 -04:00
functions-2.md Ran autogen 2023-10-26 17:15:01 -07:00
functions-3.md Expose fade_into_special_warp 2024-05-21 17:10:00 -04:00
functions-4.md Add a mod menu where mods can put DJUI elements (#56) 2024-06-01 20:52:43 -04:00
functions-5.md add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
functions.md add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
globals.md Add gControllers 2024-01-01 14:43:44 -05:00
lua.md updated the introductory lua doc to mention the --console launch parameter 2024-01-09 00:43:06 +00:00
structs.md add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00