40 lines
1.4 KiB
C
40 lines
1.4 KiB
C
#include "pc/rom_assets.h"
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// 0x07008CB8 - 0x07008D98
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ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008CB8, 0x0048d930, 33063, 0x00008cb8, 224);
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// 0x07008D98 - 0x07008E78
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ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008D98, 0x0048d930, 33063, 0x00008d98, 224);
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// 0x07008E78 - 0x07008EE8
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ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008E78, 0x0048d930, 33063, 0x00008e78, 112);
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// 0x07008EE8 - 0x07008F80
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static const Gfx ddd_seg7_dl_07008EE8[] = {
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gsSPVertex(ddd_seg7_vertex_07008CB8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSPVertex(ddd_seg7_vertex_07008D98, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSPVertex(ddd_seg7_vertex_07008E78, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP1Triangle( 0, 2, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07008F80 - 0x07008FD0
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const Gfx ddd_seg7_dl_07008F80[] = {
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gsDPPipeSync(),
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gsDPSetEnvColor(255, 255, 255, 98),
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gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsSPDisplayList(ddd_seg7_dl_07008EE8),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsDPSetEnvColor(255, 255, 255, 255),
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gsSPEndDisplayList(),
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};
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