sm64coopdx/levels/ddd/areas/2/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0700DE70 - 0x0700EEF2
ROM_ASSET_LOAD_COLLISION(ddd_seg7_area_2_collision, 0x0048d930, 33063, 0x0000de70, 4226);