sm64coopdx/levels/lll/puzzle_piece/collision.inc.c

4 lines
148 B
C

#include "pc/rom_assets.h"
// 0x0701D560 - 0x0701D590
ROM_ASSET_LOAD_COLLISION(lll_seg7_collision_puzzle_piece, 0x004784a0, 83204, 0x0001d4d0, 48);