..
bbh
Add no camera collision to various objects
2020-10-04 23:55:06 -07:00
bitdw
Add no camera collision to various objects
2020-10-04 23:55:06 -07:00
bitfs
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
bits
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
bob
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
bowser_1
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
bowser_2
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
bowser_3
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
castle_courtyard
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
castle_grounds
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
castle_inside
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ccm
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
cotmc
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ddd
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ending
Refresh 8
2020-04-03 14:57:26 -04:00
hmc
Add no camera collision to various objects
2020-10-04 23:55:06 -07:00
intro
restore full demo loop
2020-06-21 19:38:15 +03:00
jrb
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
lll
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
menu
Added host/join in-game GUI
2020-09-03 18:30:15 -07:00
pss
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
rr
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
sa
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
sl
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ssl
Add no camera collision to various objects
2020-10-04 23:55:06 -07:00
thi
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
totwc
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ttc
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
ttm
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
vcutm
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
wdw
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
wf
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
wmotr
Rewrote how players are initialized, stored, and displayed
2020-09-06 18:52:52 -07:00
course_defines.h
refresh 5
2020-01-03 10:38:57 -05:00
entry.c
Added IMMEDIATELOAD debug flag to skip all intro stuff
2020-07-30 20:42:39 -07:00
entry.h
Refresh 3
2019-11-03 14:36:27 -05:00
level_defines.h
refresh 5
2020-01-03 10:38:57 -05:00
level_headers.h.in
refresh 4
2019-12-01 21:52:53 -05:00
level_rules.mk
refresh 4
2019-12-01 21:52:53 -05:00
scripts.c
Enemy hat fixes ( #83 )
2020-10-16 03:03:25 -07:00
scripts.h
Refresh 3
2019-11-03 14:36:27 -05:00