sm64coopdx/include
Isaac0-dev 05f4c42f81
add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems (#400)
* add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems

* give lua mods access to stepArg and nextPos from hanging and air step; fix a crash when m.floor is null
2023-05-31 21:10:06 -07:00
..
GL
PR Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bass
dxsdk
libc
stb
behavior_commands.h
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
eu_translation.h Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
geo_commands.h
gfx_dimensions.h
helper_macros.h
level_commands.h
level_misc_macros.h
level_table.h
luigi_sounds.h
macro_preset_names.h
macro_presets.h
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h
mario_geo_switch_case_ids.h
model_ids.h
moving_texture_macros.h
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc
seq_macros.inc Multiple Sound Support (#377) 2023-05-03 00:51:27 -07:00
seq_wario.inc
sm64.h add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems (#400) 2023-05-31 21:10:06 -07:00
sounds.h
special_preset_names.h
special_presets.h
surface_terrains.h Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
text_menu_strings.h.in
text_strings.h.in
textures.h
tinfl.h
trig_tables.inc.c
types.h Keep animations in-bounds 2023-05-18 12:42:18 -07:00
ultra64.h
wario_sounds.h