sm64coopdx/levels/bowser_1/areas/1/collision.inc.c

4 lines
146 B
C

#include "pc/rom_assets.h"
// 0x07002838 - 0x07002AC8
ROM_ASSET_LOAD_COLLISION(bowser_1_seg7_collision_level, 0x004c2920, 6292, 0x00002838, 656);