21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
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static const struct Animation anim_21[] = {
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1,
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189,
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0,
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0,
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0x23,
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ANIMINDEX_NUMPARTS(anim_21_indices),
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anim_21_values,
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anim_21_indices,
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0,
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ANIM_FIELD_LENGTH(anim_21_values),
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ANIM_FIELD_LENGTH(anim_21_indices),
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};
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ROM_ASSET_LOAD_ANIM(anim_21_indices, 0x005000f4, 252, 0x00000000, 252);
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ROM_ASSET_LOAD_ANIM(anim_21_values, 0x005001f0, 2610, 0x00000000, 2610);
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