21 lines
433 B
C
21 lines
433 B
C
#include "pc/rom_assets.h"
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static const struct Animation anim_55[] = {
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1,
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189,
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0,
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0,
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0x98,
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ANIMINDEX_NUMPARTS(anim_55_indices),
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anim_55_values,
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anim_55_indices,
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0,
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ANIM_FIELD_LENGTH(anim_55_values),
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ANIM_FIELD_LENGTH(anim_55_indices),
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};
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ROM_ASSET_LOAD_ANIM(anim_55_indices, 0x0052b378, 252, 0x00000000, 252);
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ROM_ASSET_LOAD_ANIM(anim_55_values, 0x0052b474, 11268, 0x00000000, 11268);
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