sm64coopdx/assets/anims/anim_85.inc.c

21 lines
429 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_85[] = {
0,
189,
0,
0,
0x28,
ANIMINDEX_NUMPARTS(anim_85_indices),
anim_85_values,
anim_85_indices,
0,
ANIM_FIELD_LENGTH(anim_85_values),
ANIM_FIELD_LENGTH(anim_85_indices),
};
ROM_ASSET_LOAD_ANIM(anim_85_indices, 0x00550c48, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_85_values, 0x00550d44, 324, 0x00000000, 324);