sm64coopdx/levels/thi/areas/3/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0700D444 - 0x0700DD50
ROM_ASSET_LOAD_COLLISION(thi_seg7_area_3_collision, 0x004246d0, 32780, 0x0000d444, 2316);