Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds
This commit is contained in:
parent
9791e95ae7
commit
0209a83621
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include "types.h"
|
||||
|
||||
#define GFX_POOL_SIZE 6400
|
||||
#define GFX_POOL_SIZE 64000
|
||||
|
||||
extern u16 frameBufferIndex;
|
||||
extern u32 gGlobalTimer;
|
||||
|
|
|
@ -51,7 +51,7 @@ extern struct MarioAnimation gDemo;
|
|||
extern u8 gMarioAnims[];
|
||||
extern u8 gDemoInputs[];
|
||||
|
||||
#define GFX_POOL_SIZE 6400
|
||||
#define GFX_POOL_SIZE 64000
|
||||
|
||||
struct GfxPool {
|
||||
Gfx buffer[GFX_POOL_SIZE];
|
||||
|
|
Loading…
Reference in New Issue