Moved in-game mod list
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f209252aaa
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1ba225d280
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@ -6,6 +6,9 @@
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struct DjuiThreePanel* gDjuiModList = NULL;
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void djui_panel_modlist_create(UNUSED struct DjuiBase* caller) {
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int playerListWidth = 580;
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int modListWidth = 280;
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// delete old mod list
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if (gDjuiModList != NULL) {
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djui_base_destroy(&gDjuiModList->base);
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@ -27,10 +30,10 @@ void djui_panel_modlist_create(UNUSED struct DjuiBase* caller) {
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struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\M\\#1be700\\O\\#00b3ff\\D\\#ffef00\\S");
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gDjuiModList = panel;
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djui_base_set_alignment(&panel->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_CENTER);
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djui_base_set_alignment(&panel->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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djui_base_set_location_type(&panel->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_location(&panel->base, 0.1f, 0);
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djui_base_set_location_type(&panel->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
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djui_base_set_location(&panel->base, (playerListWidth + modListWidth) / 2 + 8, 0);
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djui_base_set_size_type(&panel->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&panel->base, 280, bodyHeight + (32 + 16) + 32 + 32);
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