diff --git a/src/game/mario.c b/src/game/mario.c index a3f090c3..d42465f9 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -2010,6 +2010,9 @@ static u8 prevent_hang(u32 hangPreventionActions[], u8* hangPreventionIndex) { */ s32 execute_mario_action(UNUSED struct Object *o) { s32 inLoop = TRUE; + if (!gMarioState) { return 0; } + if (!gMarioState->marioObj) { return 0; } + if (gMarioState->playerIndex >= MAX_PLAYERS) { return 0; } if (gMarioState->knockbackTimer > 0) { gMarioState->knockbackTimer--;