Lua Bugfix: send tables inside of sync tables on join
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@ -261,7 +261,7 @@ static bool smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
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lua_pop(L, 1); // pop seq value
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lua_pop(L, 1); // pop seq value
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// set seq number
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// set seq number
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if (!gLuaInitializingScript && alterSeq) {
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if (alterSeq) {
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seq += MAX_PLAYERS + (MAX_PLAYERS - gNetworkPlayers[0].globalIndex);
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seq += MAX_PLAYERS + (MAX_PLAYERS - gNetworkPlayers[0].globalIndex);
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lua_pushvalue(L, keyIndex);
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lua_pushvalue(L, keyIndex);
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lua_pushinteger(L, seq);
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lua_pushinteger(L, seq);
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@ -282,7 +282,7 @@ static bool smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
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}
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}
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// send over the network
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// send over the network
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if (!gLuaInitializingScript && seq > 0) {
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if (!gLuaInitializingScript) {
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network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, sUnwoundLntsCount, sUnwoundLnts, &lntValue);
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network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, sUnwoundLntsCount, sUnwoundLnts, &lntValue);
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}
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}
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@ -513,14 +513,17 @@ static void smlua_sync_table_send_table(u8 toLocalIndex) {
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lua_pushnil(L); // first key
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lua_pushnil(L); // first key
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while (lua_next(L, internalIndex) != 0) {
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while (lua_next(L, internalIndex) != 0) {
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// uses 'key' (at index -2) and 'value' (at index -1)
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// uses 'key' (at index -2) and 'value' (at index -1)
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//LOG_INFO(" sending sync table field: %s", lua_tostring(L, -2));
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if (lua_type(L, -1) == LUA_TTABLE) {
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LOG_INFO(" sending sync table field (table): %s", lua_tostring(L, -2));
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smlua_sync_table_send_table(toLocalIndex);
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} else {
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LOG_INFO(" sending sync table field: %s", lua_tostring(L, -2));
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lua_pushvalue(L, tableIndex); // insert sync table
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lua_pushvalue(L, tableIndex); // insert sync table
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lua_insert(L, -3); // re-order sync table
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lua_insert(L, -3); // re-order sync table
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smlua_sync_table_send_field(toLocalIndex, internalIndex, false);
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smlua_sync_table_send_field(toLocalIndex, internalIndex, false);
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lua_remove(L, -3); // remove sync table
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lua_remove(L, -3); // remove sync table
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}
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lua_pop(L, 1); // removed value ; keeps 'key' for next iteration
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lua_pop(L, 1); // removed value ; keeps 'key' for next iteration
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}
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}
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@ -119,6 +119,7 @@ void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u
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packet_write(&p, &modRemoteIndex, sizeof(u16));
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packet_write(&p, &modRemoteIndex, sizeof(u16));
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packet_write(&p, &lntKeyCount, sizeof(u16));
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packet_write(&p, &lntKeyCount, sizeof(u16));
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for (int i = 0; i < lntKeyCount; i++) {
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for (int i = 0; i < lntKeyCount; i++) {
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if (!packet_write_lnt(&p, &lntKeys[i])) { return; }
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if (!packet_write_lnt(&p, &lntKeys[i])) { return; }
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}
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}
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