From 2b4584600e7f373d312b9ceb5c6ca116e1b58966 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vin=C3=ADcius=20R=2E=20Miguel?= <36349314+vrmiguel@users.noreply.github.com> Date: Sat, 16 May 2020 15:42:59 -0300 Subject: [PATCH] Typo in extract_assets.py Closes #131 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 05eba070..b1cc3121 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64). Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**. -Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. This port has been made possible mostly thanks to [Emill](https://github.com/Emill) and his [n64-fast32-engine](https://github.com/Emill/n64-fast3d-engine/) renderer. +Run `./extract_assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. This port has been made possible mostly thanks to [Emill](https://github.com/Emill) and his [n64-fast32-engine](https://github.com/Emill/n64-fast3d-engine/) renderer. *Read this in other languages: [Español](README_es_ES.md) [简体中文](README_zh_CN.md).*