fix new course/act name replacement system (#506)
* fix new course/act name replacement system * check array bounds * fix small oversight from an older pr * whoops, forgot this
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@ -2807,8 +2807,6 @@ void render_pause_castle_course_stars(s16 x, s16 y, s16 fileNum, s16 courseNum)
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}
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void render_pause_castle_main_strings(s16 x, s16 y) {
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void **courseNameTbl = get_course_name_table();
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#ifdef VERSION_EU
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u8 textCoin[] = { TEXT_COIN };
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u8 textX[] = { TEXT_VARIABLE_X };
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@ -2816,7 +2814,8 @@ void render_pause_castle_main_strings(s16 x, s16 y) {
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u8 textCoin[] = { TEXT_COIN_X };
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#endif
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void *courseName;
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u8 courseNum = gDialogLineNum + 1;
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const u8 *courseName = get_level_name_sm64(courseNum, courseNum < COURSE_COUNT ? gCourseNumToLevelNumTable[courseNum] : LEVEL_NONE, 1, 1);
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u8 strVal[8];
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s16 starNum = gDialogLineNum;
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@ -2850,7 +2849,6 @@ void render_pause_castle_main_strings(s16 x, s16 y) {
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, gDialogTextAlpha);
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if (gDialogLineNum < COURSE_STAGES_COUNT) {
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courseName = segmented_to_virtual(courseNameTbl[gDialogLineNum]);
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render_pause_castle_course_stars(x, y, gCurrSaveFileNum - 1, gDialogLineNum);
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print_generic_string(x + 34, y - 5, textCoin);
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#ifdef VERSION_EU
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@ -2863,7 +2861,6 @@ void render_pause_castle_main_strings(s16 x, s16 y) {
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#endif
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} else {
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u8 textStarX[] = { TEXT_STAR_X };
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courseName = segmented_to_virtual(courseNameTbl[COURSE_MAX]);
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print_generic_string(x + 40, y + 13, textStarX);
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int_to_str(save_file_get_total_star_count(gCurrSaveFileNum - 1, COURSE_BONUS_STAGES - 1, COURSE_MAX - 1), strVal);
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print_generic_string(x + 60, y + 13, strVal);
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@ -3013,11 +3010,10 @@ void render_pause_castle_main_strings_extended(s16 x, s16 y) {
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gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, gDialogTextAlpha);
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void **courseNameTbl = get_course_name_table();
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const u8 *courseName = get_level_name_sm64(gDialogLineNum, gDialogLineNum < COURSE_COUNT ? gCourseNumToLevelNumTable[gDialogLineNum] : LEVEL_NONE, 1, 1);
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// Main courses (0-14)
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if (gDialogLineNum < COURSE_STAGES_COUNT) {
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const u8 *courseName = courseNameTbl[gDialogLineNum];
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const u8 textCoin[] = { TEXT_COIN_X };
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u8 textCoinCount[8];
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render_pause_castle_course_name(courseName, 160, y + 30);
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@ -3029,14 +3025,12 @@ void render_pause_castle_main_strings_extended(s16 x, s16 y) {
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// Secret courses (15-24)
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else if (gDialogLineNum >= COURSE_STAGES_COUNT && gDialogLineNum < INDEX_CASTLE_STARS) {
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const u8 *courseName = courseNameTbl[gDialogLineNum];
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render_pause_castle_course_name(courseName + 3, 160, y + 30);
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render_pause_castle_course_stars_extended(x + 20, y);
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}
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// Castle stars (25)
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else if (gDialogLineNum == INDEX_CASTLE_STARS) {
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const u8 *courseName = courseNameTbl[COURSE_MAX];
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const u8 textStar[] = { TEXT_STAR_X };
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u8 textStarCount[8];
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render_pause_castle_course_name(courseName + 3, 160, y + 30);
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@ -3313,9 +3307,6 @@ void render_course_complete_lvl_info_and_hud_str(void) {
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UNUSED u8 textClear[] = { TEXT_CLEAR };
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u8 textSymStar[] = { GLYPH_STAR, GLYPH_SPACE };
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#endif
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void **actNameTbl = get_act_name_table();
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void **courseNameTbl = get_course_name_table();
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u8 *name;
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u8 strCourseNum[4];
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@ -3324,11 +3315,7 @@ void render_course_complete_lvl_info_and_hud_str(void) {
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print_hud_course_complete_coins(118, 103);
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play_star_fanfare_and_flash_hud(1, 1 << (gLastCompletedStarNum - 1));
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if (gLastCompletedStarNum == 7) {
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name = segmented_to_virtual(actNameTbl[COURSE_STAGES_MAX * 6 + 1]);
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} else {
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name = segmented_to_virtual(actNameTbl[(gLastCompletedCourseNum - 1) * 6 + gLastCompletedStarNum - 1]);
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}
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name = (u8*) get_star_name_sm64(gLastCompletedCourseNum, gLastCompletedStarNum, 1);
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gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);
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int_to_str(gLastCompletedCourseNum, strCourseNum);
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@ -3340,7 +3327,7 @@ void render_course_complete_lvl_info_and_hud_str(void) {
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print_generic_string(CRS_NUM_X3, 167, strCourseNum);
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gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
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} else if ((gLastCompletedCourseNum == COURSE_BITDW || gLastCompletedCourseNum == COURSE_BITFS) && gLastCollectedStarOrKey == 1) {
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name = segmented_to_virtual(courseNameTbl[gLastCompletedCourseNum - 1]);
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name = (u8*) get_level_name_sm64(gLastCompletedCourseNum, gCurrLevelNum, gCurrAreaIndex, 1) + 3;
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gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);
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gDPSetEnvColor(gDisplayListHead++, 0, 0, 0, gDialogTextAlpha);
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#ifdef VERSION_EU
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@ -3361,7 +3348,7 @@ void render_course_complete_lvl_info_and_hud_str(void) {
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play_star_fanfare_and_flash_hud(2, 0); //! 2 isn't defined, originally for key hud?
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return;
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} else {
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name = segmented_to_virtual(actNameTbl[COURSE_STAGES_MAX * 6]);
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name = (u8*) get_star_name_sm64(gLastCompletedCourseNum, gLastCompletedStarNum, 1);
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print_hud_course_complete_coins(118, 103);
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play_star_fanfare_and_flash_hud(1, 1 << (gLastCompletedStarNum - 1));
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}
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@ -202,12 +202,12 @@ const char *get_level_name_ascii(s16 courseNum, s16 levelNum, s16 areaIndex, s16
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}
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}
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if (gReplacedActNameTable[courseNum]->modIndex != -1) {
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if (courseNum >= 0 && courseNum <= COURSE_MAX && gReplacedActNameTable[courseNum]->modIndex != -1) {
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snprintf(output, 256, "%s", gReplacedActNameTable[courseNum]->name);
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}
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else if (!hasCustomName) {
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if (COURSE_IS_VALID_COURSE(courseNum)) {
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if (COURSE_IS_MAIN_COURSE(courseNum)) {
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void **courseNameTbl = get_course_name_table();
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const u8 *courseName = segmented_to_virtual(courseNameTbl[courseNum - COURSE_BOB]);
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convert_string_sm64_to_ascii(output, courseName + 3);
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@ -261,7 +261,9 @@ const char *get_level_name(s16 courseNum, s16 levelNum, s16 areaIndex) {
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const char *get_star_name_ascii(s16 courseNum, s16 starNum, s16 charCase) {
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static char output[256];
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if (gReplacedActNameTable[courseNum]->actName && gReplacedActNameTable[courseNum]->actName[starNum - 1].isModified) {
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if (starNum >= 0 && starNum <= 6 &&
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courseNum >= 0 && courseNum <= COURSE_MAX &&
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gReplacedActNameTable[courseNum]->actName && gReplacedActNameTable[courseNum]->actName[starNum - 1].isModified) {
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snprintf(output, 256, "%s", gReplacedActNameTable[courseNum]->actName[starNum - 1].name);
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}
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@ -54,6 +54,14 @@ s8 gLevelToCourseNumTable[] = {
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#undef STUB_LEVEL
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#undef DEFINE_LEVEL
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#define STUB_LEVEL(_0, levelenum, _2, _3, _4, _5, _6, _7, _8) levelenum,
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#define DEFINE_LEVEL(_0, levelenum, _2, _3, _4, _5, _6, _7, _8, _9, _10) levelenum,
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s8 gCourseNumToLevelNumTable[] = {
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#include "levels/level_defines.h"
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};
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#undef STUB_LEVEL
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#undef DEFINE_LEVEL
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STATIC_ASSERT(ARRAY_COUNT(gLevelToCourseNumTable) == LEVEL_COUNT - 1,
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"change this array if you are adding levels");
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@ -80,6 +80,7 @@ extern s8 sUnusedGotGlobalCoinHiScore;
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extern u8 gGotFileCoinHiScore;
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extern u8 gCurrCourseStarFlags;
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extern s8 gLevelToCourseNumTable[];
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extern s8 gCourseNumToLevelNumTable[];
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// game progress flags
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#define SAVE_FLAG_FILE_EXISTS /* 0x00000001 */ (1 << 0)
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@ -279,10 +279,8 @@ void print_act_selector_strings(void) {
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#endif
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unsigned char starNumbers[] = { TEXT_ZERO };
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u8 **levelNameTbl = get_course_name_table();
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u8 *currLevelName = segmented_to_virtual(levelNameTbl[gCurrCourseNum - 1]);
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u8 **actNameTbl = get_act_name_table();
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u8 *selectedActName;
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const u8 *currLevelName = get_level_name_sm64(gCurrCourseNum, gCurrLevelNum, gCurrAreaIndex, 1);
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const u8 *selectedActName = get_star_name_sm64(gCurrCourseNum, sSelectedActIndex + 1, 1);
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#ifndef VERSION_EU
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s16 lvlNameX;
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s16 actNameX;
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@ -313,9 +311,9 @@ void print_act_selector_strings(void) {
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if (currLevelName != NULL) {
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#ifdef VERSION_EU
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print_generic_string(get_str_x_pos_from_center(160, currLevelName + 3, 10.0f), 33, currLevelName + 3);
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print_generic_string(get_str_x_pos_from_center(160, (u8*) currLevelName + 3, 10.0f), 33, currLevelName + 3);
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#else
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lvlNameX = get_str_x_pos_from_center(160, currLevelName + 3, 10.0f);
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lvlNameX = get_str_x_pos_from_center(160, (u8*) currLevelName + 3, 10.0f);
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print_generic_string(lvlNameX, 33, currLevelName + 3);
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#endif
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}
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@ -332,12 +330,10 @@ void print_act_selector_strings(void) {
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gDPSetEnvColor(gDisplayListHead++, 0, 0, 0, 255);
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// Print the name of the selected act.
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if (sVisibleStars != 0) {
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selectedActName = segmented_to_virtual(actNameTbl[(gCurrCourseNum - 1) * 6 + sSelectedActIndex]);
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#ifdef VERSION_EU
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print_menu_generic_string(get_str_x_pos_from_center(ACT_NAME_X, selectedActName, 8.0f), 81, selectedActName);
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print_menu_generic_string(get_str_x_pos_from_center(ACT_NAME_X, (u8*) selectedActName, 8.0f), 81, selectedActName);
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#else
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actNameX = get_str_x_pos_from_center(ACT_NAME_X, selectedActName, 8.0f);
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actNameX = get_str_x_pos_from_center(ACT_NAME_X, (u8*) selectedActName, 8.0f);
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print_menu_generic_string(actNameX, 81, selectedActName);
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#endif
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}
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@ -24,7 +24,7 @@ static bool sReplacedActName[(COURSE_RR+2)*6] = { 0 };
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void convert_string_sm64_to_ascii(char *strAscii, const u8 *str64);
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struct CourseName *gReplacedActNameTable[COURSE_COUNT];
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struct CourseName *gReplacedActNameTable[COURSE_END];
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// Save all vanilla act names and course names
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AT_STARTUP static void smlua_text_utils_init() {
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@ -33,7 +33,7 @@ AT_STARTUP static void smlua_text_utils_init() {
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char courseBuffer[50];
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char actBuffer[50];
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for (s16 courseNum = 0; courseNum < COURSE_COUNT; courseNum++) {
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for (s16 courseNum = 0; courseNum < COURSE_END; courseNum++) {
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const u8 *courseName = segmented_to_virtual(courseNameTbl[courseNum]);
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convert_string_sm64_to_ascii(courseBuffer, courseName);
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gReplacedActNameTable[courseNum] = malloc(sizeof(struct CourseName));
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@ -179,24 +179,22 @@ void smlua_text_utils_dialog_replace(enum DialogId dialogId, UNUSED u32 unused,
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sReplacedDialog[dialogId] = true;
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}
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#define REPLACE_ACT_NAME(i) \
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snprintf(courseActNames->actName[i-1].name, 256, "%s", act##i); \
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courseActNames->actName[i-1].isModified = true; \
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void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6) {
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if (courseNum <= 0 || courseNum > COURSE_RR) { return; }
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struct CourseName* courseActNames = gReplacedActNameTable[courseNum];
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snprintf(courseActNames->name, 256, "%s", courseName + 3);
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courseActNames->modIndex = gLuaActiveMod->index;
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#define REPLACE_ACT_NAME(i) \
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snprintf(courseActNames->actName[i-1].name, 256, "%s", act##i); \
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courseActNames->actName[i-1].isModified = true; \
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REPLACE_ACT_NAME(1);
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REPLACE_ACT_NAME(2);
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REPLACE_ACT_NAME(3);
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REPLACE_ACT_NAME(4);
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REPLACE_ACT_NAME(5);
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REPLACE_ACT_NAME(6);
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LOG_INFO("%d (%s) replacing act names 1-6 of course %d, (%s), act 1: %s", courseActNames->modIndex, gLuaActiveMod->name, courseNum, courseName, act1);
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}
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void smlua_text_utils_course_name_replace(s16 courseNum, const char* name) {
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@ -198,6 +198,11 @@ void produce_interpolation_frames_and_delay(void) {
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}
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inline static void buffer_audio(void) {
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const f32 master_mod = (f32)configMasterVolume / 127.0f;
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set_sequence_player_volume(SEQ_PLAYER_LEVEL, (f32)configMusicVolume / 127.0f * master_mod);
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set_sequence_player_volume(SEQ_PLAYER_SFX, (f32)configSfxVolume / 127.0f * master_mod);
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set_sequence_player_volume(SEQ_PLAYER_ENV, (f32)configEnvVolume / 127.0f * master_mod);
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int samples_left = audio_api->buffered();
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u32 num_audio_samples = samples_left < audio_api->get_desired_buffered() ? SAMPLES_HIGH : SAMPLES_LOW;
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s16 audio_buffer[SAMPLES_HIGH * 2 * 2];
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@ -212,17 +217,10 @@ void produce_one_frame(void) {
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CTX_EXTENT(CTX_INTERP, patch_interpolations_before);
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const f32 master_mod = (f32)configMasterVolume / 127.0f;
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set_sequence_player_volume(SEQ_PLAYER_LEVEL, (f32)configMusicVolume / 127.0f * master_mod);
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set_sequence_player_volume(SEQ_PLAYER_SFX, (f32)configSfxVolume / 127.0f * master_mod);
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set_sequence_player_volume(SEQ_PLAYER_ENV, (f32)configEnvVolume / 127.0f * master_mod);
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CTX_EXTENT(CTX_GAME_LOOP, game_loop_one_iteration);
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CTX_EXTENT(CTX_SMLUA, smlua_update);
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thread6_rumble_loop(NULL);
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CTX_EXTENT(CTX_AUDIO, buffer_audio);
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CTX_EXTENT(CTX_RENDER, produce_interpolation_frames_and_delay);
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