Minor fix to updated bettercamera
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@ -361,8 +361,9 @@ static void newcam_rotate_button(void)
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}
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else
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{
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newcam_yaw_acc = newcam_adjust_value(newcam_yaw_acc,(-gPlayer2Controller->stickX/8, intendedXMag));
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newcam_yaw_acc = newcam_adjust_value(newcam_yaw_acc,-gPlayer2Controller->stickX/8, intendedXMag);
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}
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}
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else
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if (newcam_analogue)
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{
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@ -371,7 +372,7 @@ static void newcam_rotate_button(void)
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}
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if (ABS(gPlayer2Controller->stickY) > 20 && newcam_modeflags & NC_FLAG_YTURN)
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newcam_tilt_acc = newcam_adjust_value(newcam_tilt_acc,(-gPlayer2Controller->stickY/8, intendedYMag));
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newcam_tilt_acc = newcam_adjust_value(newcam_tilt_acc,-gPlayer2Controller->stickY/8, intendedYMag);
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else
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if (newcam_analogue)
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{
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