Somewhat synchronized fire piranha plants

This commit is contained in:
MysterD 2020-10-08 23:05:06 -07:00
parent 74f027b3e6
commit 39e969e514
1 changed files with 16 additions and 4 deletions

View File

@ -45,9 +45,17 @@ void bhv_fire_piranha_plant_init(void) {
}
}
sNumActiveFirePiranhaPlants = sNumKilledFirePiranhaPlants = 0;
network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
network_init_object_field(o, &sNumActiveFirePiranhaPlants);
network_init_object_field(o, &sNumKilledFirePiranhaPlants);
}
static void fire_piranha_plant_act_hide(void) {
struct Object* player = nearest_player_to_object(o);
int distanceToPlayer = dist_between_objects(o, player);
int angleToPlayer = obj_angle_to_object(o, player);
if (o->oFirePiranhaPlantDeathSpinTimer != 0) {
o->oMoveAngleYaw += (s32) o->oFirePiranhaPlantDeathSpinVel;
approach_f32_ptr(&o->oFirePiranhaPlantDeathSpinVel, 0.0f, 200.0f);
@ -67,13 +75,14 @@ static void fire_piranha_plant_act_hide(void) {
if ((u16)(o->oBehParams >> 16) != 0 && o->oHealth == 0) {
if (++sNumKilledFirePiranhaPlants == 5) {
spawn_default_star(-6300.0f, -1850.0f, -6300.0f);
network_send_object(o);
}
obj_die_if_health_non_positive();
set_object_respawn_info_bits(o, 1);
}
} else if (sNumActiveFirePiranhaPlants < 2 && o->oTimer > 100 && o->oDistanceToMario > 100.0f
&& o->oDistanceToMario < 800.0f) {
} else if (sNumActiveFirePiranhaPlants < 2 && o->oTimer > 100 && distanceToPlayer > 100.0f
&& distanceToPlayer < 800.0f) {
cur_obj_play_sound_2(SOUND_OBJ_PIRANHA_PLANT_APPEAR);
o->oFirePiranhaPlantActive = TRUE;
@ -81,7 +90,7 @@ static void fire_piranha_plant_act_hide(void) {
cur_obj_unhide();
o->oAction = FIRE_PIRANHA_PLANT_ACT_GROW;
o->oMoveAngleYaw = o->oAngleToMario;
o->oMoveAngleYaw = angleToPlayer;
} else {
cur_obj_hide();
}
@ -91,6 +100,9 @@ static void fire_piranha_plant_act_hide(void) {
}
static void fire_piranha_plant_act_grow(void) {
struct Object* player = nearest_player_to_object(o);
int angleToPlayer = obj_angle_to_object(o, player);
cur_obj_init_anim_extend(4);
if (approach_f32_ptr(&o->oFirePiranhaPlantScale, o->oFirePiranhaPlantNeutralScale,
@ -100,7 +112,7 @@ static void fire_piranha_plant_act_grow(void) {
o->oAction = FIRE_PIRANHA_PLANT_ACT_HIDE;
cur_obj_init_animation_with_sound(0);
} else if (o->oTimer < 50) {
cur_obj_rotate_yaw_toward(o->oAngleToMario, 0x400);
cur_obj_rotate_yaw_toward(angleToPlayer, 0x400);
} else { // TODO: Check if we can put these conditionals on same line
if (obj_is_rendering_enabled()) {
if (cur_obj_check_anim_frame(56)) {