diff --git a/src/game/bettercamera.inc.h b/src/game/bettercamera.inc.h index f83770ab..9a365a7a 100644 --- a/src/game/bettercamera.inc.h +++ b/src/game/bettercamera.inc.h @@ -330,8 +330,8 @@ static void newcam_rotate_button(void) if (newcam_analogue == 1) //There's not much point in keeping this behind a check, but it wouldn't hurt, just incase any 2player shenanigans ever happen, it makes it easy to disable. { //The joystick values cap at 80, so divide by 8 to get the same net result at maximum turn as the button - intendedXMag = gPlayer2Controller->rawStickX*1.25; - intendedYMag = gPlayer2Controller->rawStickY*1.25; + intendedXMag = gPlayer2Controller->stickX*1.25; + intendedYMag = gPlayer2Controller->stickY*1.25; if (ABS(gPlayer2Controller->stickX) > 20 && newcam_modeflags & NC_FLAG_XTURN) { if (newcam_modeflags & NC_FLAG_8D)