Added behavior actions for rom hacks

This commit is contained in:
MysterD 2022-04-06 18:36:15 -07:00
parent 6dd90100ad
commit 54d958a34d
5 changed files with 19556 additions and 3 deletions

View File

@ -46,6 +46,7 @@ in_files = [
"src/game/spawn_sound.c",
"src/engine/surface_load.h",
"src/game/object_list_processor.h",
"src/game/behavior_actions.h",
]
override_allowed_functions = {
@ -80,6 +81,7 @@ override_disallowed_functions = {
"src/game/spawn_sound.c": [ "spawner" ],
"src/pc/lua/utils/smlua_obj_utils.h": [ "spawn_object_remember_field" ],
"src/game/camera.h": [ "update_camera", "init_camera", "stub_camera", "^reset_camera", "move_point_along_spline" ],
"src/game/behavior_actions.h": [ "bhv_dust_smoke_loop", "bhv_init_room" ]
}
lua_function_params = {

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@ -41,7 +41,6 @@ void bhv_beta_chest_lid_loop(void);
void bhv_bubble_wave_init(void);
void bhv_bubble_maybe_loop(void);
void bhv_bubble_player_loop(void);
void bhv_small_water_loop(void);
void bhv_water_air_bubble_init(void);
void bhv_water_air_bubble_loop(void);
void bhv_particle_init(void);
@ -61,7 +60,6 @@ void bhv_kickable_board_loop(void);
void bhv_tower_door_loop(void);
void bhv_wf_rotating_wooden_platform_init(void);
void bhv_wf_rotating_wooden_platform_loop(void);
void bhv_koopa_shell_underwater_loop(void);
void bhv_fading_warp_loop(void);
void bhv_warp_loop(void);
void bhv_white_puff_exploding_loop(void);

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