From 5a85e9144509df05a181cd8b5d419565196db923 Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 5 Mar 2022 18:20:44 -0800 Subject: [PATCH] Fix indentation in character-movesets --- mods/character-movesets.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/mods/character-movesets.lua b/mods/character-movesets.lua index 2d5c34a0..3339976c 100644 --- a/mods/character-movesets.lua +++ b/mods/character-movesets.lua @@ -600,7 +600,7 @@ function act_wario_air_dash(m) -- corkscrew conk if (m.input & INPUT_A_PRESSED) ~= 0 then - m.particleFlags = m.particleFlags | PARTICLE_MIST_CIRCLE + m.particleFlags = m.particleFlags | PARTICLE_MIST_CIRCLE set_jumping_action(m, ACT_CORKSCREW_CONK, 0) play_character_sound(m, CHAR_SOUND_YAHOO) end @@ -828,11 +828,11 @@ function wario_on_set_action(m) mario_set_forward_vel(m, 60) m.vel.x = 0 -- nerf the conk when executed in the air - if (m.prevAction == ACT_WARIO_DASH) then - m.vel.y = 70.0 - elseif (m.prevAction == ACT_WARIO_AIR_DASH) then - m.vel.y = 60.0 - end + if (m.prevAction == ACT_WARIO_DASH) then + m.vel.y = 70.0 + elseif (m.prevAction == ACT_WARIO_AIR_DASH) then + m.vel.y = 60.0 + end m.vel.z = 0 elseif m.action == ACT_SLIDE_KICK then mario_set_forward_vel(m, 70)