diff --git a/src/game/behaviors/enemy_lakitu.inc.c b/src/game/behaviors/enemy_lakitu.inc.c index b22206eb..391421ac 100644 --- a/src/game/behaviors/enemy_lakitu.inc.c +++ b/src/game/behaviors/enemy_lakitu.inc.c @@ -69,6 +69,8 @@ static void enemy_lakitu_update_speed_and_angle(void) { s32 distanceToPlayer = player ? dist_between_objects(o, player) : 25000; s32 angleToPlayer = player ? obj_angle_to_object(o, player) : 0; + treat_far_home_as_mario(2000.0f, &distanceToPlayer, &angleToPlayer); + f32 minSpeed = 0; s16 turnSpeed = 0;