diff --git a/src/game/characters.c b/src/game/characters.c index bff32ab9..5a06132c 100644 --- a/src/game/characters.c +++ b/src/game/characters.c @@ -363,7 +363,7 @@ const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX] = { /* ---- PANTS ----- ---- SHIRT ----- ---- GLOVES ---- ---- SHOES ----- ----- HAIR ----- ----- SKIN ----- ----- CAP ------ */ {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}}, // Mario {{{ 0x00, 0x00, 0xfe }, { 0x00, 0x98, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x00, 0x98, 0x00 }}}, // Luigi -{{{ 0x2c, 0x26, 0x3f }, { 0x61, 0x26, 0xb0 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x61, 0x26, 0xb0 }}}, // Waluigi +{{{ 0x16, 0x16, 0x27 }, { 0x61, 0x26, 0xb0 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x61, 0x26, 0xb0 }}}, // Waluigi {{{ 0x7f, 0x20, 0x7a }, { 0xe3, 0xa9, 0x01 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe3, 0xa9, 0x01 }}}, // Wario {{{ 0xff, 0x00, 0x00 }, { 0x7b, 0x00, 0xde }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x7b, 0x00, 0xde }}}, // Chuckya {{{ 0xc6, 0xb1, 0x32 }, { 0x95, 0x43, 0x01 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x95, 0x43, 0x01 }}}, // Goomba @@ -383,8 +383,8 @@ const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX] = { {{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, // Arctic {{{ 0xb2, 0x28, 0x18 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Mario {{{ 0x00, 0x98, 0x00 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Luigi -{{{ 0x6d, 0x3c, 0x9a }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Waluigi -{{{ 0xf9, 0xeb, 0x30 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Wario +{{{ 0x61, 0x26, 0xb0 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Waluigi +{{{ 0xe3, 0xa9, 0x01 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Wario {{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, // Busy Bee {{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, // Fortress {{{ 0xf7, 0xc2, 0x45 }, { 0x55, 0x92, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x55, 0x92, 0xb2 }}}, // Battlements