Fixed mac compilation (#88)
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@ -45,7 +45,7 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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}
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// Alloc and init the actors gfx list
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ActorGfx actorGfx = { 0 };
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ActorGfx actorGfx = { };
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actorGfx.mGfxData = _GfxData;
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actorGfx.mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoLayout, false);
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actorGfx.mPackIndex = MOD_PACK_INDEX;
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