Make ping unreliable

This commit is contained in:
MysterD 2023-03-27 22:16:21 -07:00
parent f6f22b1629
commit 7b47eaec51
2 changed files with 3 additions and 3 deletions

View File

@ -9,7 +9,7 @@
#define UNKNOWN_GLOBAL_INDEX ((u8)-1)
#define UNKNOWN_NETWORK_INDEX ((u64)-1)
#define NETWORK_PLAYER_TIMEOUT 10
#define NETWORK_PLAYER_PING_TIMEOUT 3
#define NETWORK_PLAYER_PING_TIMEOUT 1
#define MAX_RX_SEQ_IDS 64
#define USE_REAL_PALETTE_VAR 0xFF

View File

@ -9,7 +9,7 @@ void network_send_ping(struct NetworkPlayer* toNp) {
toNp->lastPingSent = clock_elapsed();
packet_init(&p, PACKET_PING, true, PLMT_NONE);
packet_init(&p, PACKET_PING, false, PLMT_NONE);
packet_write(&p, &toNp->globalIndex, sizeof(u8));
packet_write(&p, &timestamp, sizeof(f64));
network_send_to(toNp->localIndex, &p);
@ -27,7 +27,7 @@ void network_receive_ping(struct Packet* p) {
packet_read(p, &timestamp, sizeof(f64));
struct Packet p2 = { 0 };
packet_init(&p2, PACKET_PONG, true, PLMT_NONE);
packet_init(&p2, PACKET_PONG, false, PLMT_NONE);
packet_write(&p2, &globalIndex, sizeof(u8));
packet_write(&p2, &timestamp, sizeof(f64));
network_send_to(p->localIndex, &p2);